This week:
What’s parameterisation? Aside from a difficult word to say quickly. Here we have the first of three mini lessons unpacking the concept of parametric space.
You might think it’s all about polygons these days, that nurbs are a thing of the past, but understanding nurbs curves and surfaces is really useful when it comes to procedural modelling, texturing and effects.
This tutorial is number 20 of 34 in our ‘Geometry Essentials 01: Components & Primitive Types’ course.
About Hipflask and Houdini Made Easy
Clear, comprehensive online courses to help you master Houdini. Designed for beginners by an award-winning 3D artist.
Take a handful of all the major CG applications and roll them into one – that’s about the scale of Houdini’s toolset and capabilities. That’s a lot to learn. For many, Houdini ends up straight in the too-hard basket. We’re here to pull it out.
Other courses just aren’t comprehensive enough for beginners. So we made our own to help CG professionals thrive. Straightforward, high quality training that progressively builds deep understanding. We got stuck learning the hard way, but you don’t have to.
Whether you’re just starting out or transitioning from other software, Hipflask’s Houdini Made Easy series is focused on getting you confident and capable using Houdini for all stages of the CG process. Forget those quick how-to guides that teach you to make one thing. Hipflask builds real understanding by unpacking the vital stuff other courses breeze over, covering the fundamentals in depth, showing you why these principles are so integral to Houdini and just how to wield them. We’re here to arm you with technically sound knowledge to craft, finesse and refine original pieces. And the next time a client asks for changes, you’ll have the know-how to make them happen.
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