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In this tutorial, I’ll walk you through creating a simple yet delightful procedural chocolate Christmas treat using Houdini, with some help from Vellum for added realism.


Here’s what you’ll learn:

• Procedural Modeling: Build a chocolate treat and turn it into an HDA for reusability.

• Automation with TOPs: Generate multiple geometry versions effortlessly.

• USD Workflow: Load all geometry variants into Solaris and organize them as USD model variants.

• Look Development: Add multiple material options to create random color variations, perfect for variety.

• Scatter and Compose: Use the Drop LOP to create a natural-looking pile of treats.

• Lighting and Rendering: Set up basic lighting in Solaris and render with Karma XPU for stunning results.


By the end of this tutorial, you’ll have a fully procedural pipeline for festive treats, perfect for adding that extra holiday flair to your projects!

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