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MOT_GeometryChannelsManager.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: MOT_GeometryChannelsManager (C++)
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*
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* COMMENTS: This class is responsible for scoping geometry channels
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* from existing sop nodes or geometries into the CH_Manager.
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*
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*/
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#ifndef __MOT_GeometryChannelsManager_h__
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#define __MOT_GeometryChannelsManager_h__
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#include "
MOT_API.h
"
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#include <
CH/CH_EventManager.h
>
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#include <
GA/GA_Types.h
>
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#include <
OP/OP_Value.h
>
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#include <
UT/UT_StringArray.h
>
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#include <
UT/UT_StringHolder.h
>
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#include <
UT/UT_StringMap.h
>
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#include <
UT/UT_Map.h
>
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class
GU_DetailHandle
;
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class
GU_ConstDetailHandle
;
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class
OP_Node
;
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class
SOP_Node
;
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class
MOT_API
MOT_GeometryChannelsManager
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{
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public
:
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MOT_GeometryChannelsManager
();
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/// Extracts geometry channels (channel primitives) from
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/// the provided sop node, scoping them into the CH_Manager.
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/// Adds listeners to the node to rescope channels
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/// when they are modified.
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/// @node SOP_Node to extract the channel primitives from.
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/// @param pattern Optional primitive group pattern to extract only
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/// certain primitives from the node's geometry.
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/// @return name of the collection
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UT_StringHolder
scopeGeometryChannels(
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SOP_Node
*node,
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const
UT_StringHolder
&
pattern
=
""
);
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/// Extracts geometry channels (channel primitives) from
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/// the provided geometry handle, scoping them into the CH_Manager.
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/// @param detail Geometry from which to extract the channel primitives
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/// @param collection_name Optional name for the collection, used to refer
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/// to it for later fetching or updating its channels. If not
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/// provided, a unique name will be created. If a collection with
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/// the same name already exists, it will be updated instead
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/// of a new one being created. In this case, dataid's will
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/// be checked to ensure only modified channels are updated.
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/// if the name attrib dataid of the detail was changed, the
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/// existing collection will be destroyed and a new one created from
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/// scratch.
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/// @param pattern Optional primitive group pattern to extract only
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/// certain primitives from the geometry.
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/// @return name of the collection
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/// Also see setGeometryChannels for updating an existing collection.
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UT_StringHolder
scopeGeometryChannels(
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const
GU_ConstDetailHandle
&detail,
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const
UT_StringHolder
&collection_name =
""
,
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const
UT_StringHolder
&
pattern
=
""
);
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/// Unscope geometry channels with the given collection name.
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void
unscopeGeometryChannels(
const
UT_StringHolder
&collection_name);
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/// Unscope geometry channels from the given node
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void
unscopeGeometryChannels(
SOP_Node
*node);
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/// Returns a unique name for a new geometry collection, based on the
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/// myNextGeometryChannelsId property.
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/// This is used both internally when scoping new collections, and
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/// when adding geometry collections to the HOM ChannelList. In this second
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/// case, the collections are not actually scoped until later setting the
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/// channel list, but the name should be reserved ahead of time to prevent
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/// possible conflicts.
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UT_StringHolder
reserveNewGeometryCollectionName();
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UT_StringArray
getChannelNames(
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const
GU_ConstDetailHandle
&gdh,
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UT_StringHolder
pattern
=
""
);
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int
getCollectionNodeId(
const
UT_StringHolder
&collection_name)
const
;
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UT_StringHolder
getCollectionPattern(
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const
UT_StringHolder
&collection_name)
const
;
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/// Write the geometry channels with the given names into the
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/// provided geometry
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/// @param gdp The geometry to fill with the geometry channels
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/// @param collection_name Name of the collection to get the channels from
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/// @param names Names of the channels to fetch.
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void
getGeometryChannels(
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GU_DetailHandle
&gdh,
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const
UT_StringHolder
&collection_name,
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const
UT_StringArray
&names)
const
;
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/// Write all geometry channels in the collection into the provided geometry
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/// @param gdp The geometry to fill with the geometry channels
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/// @param collection_name Name of the collection to get the channels from
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void
getGeometryChannels(
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GU_DetailHandle
&gdh,
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const
UT_StringHolder
&collection_name)
const
;
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/// Perform a partial update of a given collection, overwriting
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/// channels which match the pattern with the ones in the provided detail.
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/// @param gdh The geometry used to update the collection's channels.
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/// @param pattern The primitive group pattern to determine which channel
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/// primitives should be updated. Note that this does not overwrite the
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/// original pattern used to originally construct the collection in
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/// scopeGeometryChannels
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/// @param collection name Name of the collection to update.
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///
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/// Note that this method ignores name dataid checks, as the detail used to
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/// set geometry channels may be different from the one the channels were
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/// originally loaded from.
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/// If the given collection does not exist, this method instead creates a
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/// new one, using scopeGeometryChannels.
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void
setGeometryChannels(
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const
GU_DetailHandle
&gdh,
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const
UT_StringHolder
&
pattern
=
""
,
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const
UT_StringHolder
&collection_name =
""
);
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void
clear();
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protected
:
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private
:
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static
void
geometryChannelsModified(
OP_Node
*caller,
void
*callee,
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OP_EventType
type
,
void
*
data
);
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static
void
changeEvent(
void
*data,
CH_CHANGE_TYPE
how,
int
parm_index);
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// Creates a new collection. Called by scopeGeometryChannels
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UT_StringHolder
createCollection(
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const
GU_ConstDetailHandle
&detail,
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UT_StringHolder
collection_name,
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const
UT_StringHolder
&
pattern
,
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int
node_id);
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// Populates the channels of a collection. Called by createCollection and
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// setGeometryChannels.
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// If update_only is true, skips the name attrib dataid checks and avoids
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// recreating the collection from scratch, or erasing existing channels,
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// only updating/adding new ones.
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void
updateCollection(
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const
UT_StringHolder
&collection_name,
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const
GU_ConstDetailHandle
&detail,
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const
UT_StringHolder
&pattern,
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bool
update_only =
false
);
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void
reloadGeometryChannels(
SOP_Node
*node);
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void
handleNodeDeleted(
SOP_Node
*node);
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struct
ScopedGeometry
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{
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ScopedGeometry()
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: myId(-1)
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, myNodeId(-1)
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, myPattern(
""
)
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, myNameDataId(
GA_INVALID_DATAID
)
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{
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}
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ScopedGeometry(
int
id
,
const
UT_StringHolder
&pattern,
int
node_id)
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: myId(
id
)
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, myPattern(pattern)
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, myNodeId(node_id)
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, myNameDataId(
GA_INVALID_DATAID
)
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{
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}
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int
myId;
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UT_StringHolder
myPattern;
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int
myNodeId;
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GA_DataId
myNameDataId;
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// Mapping of channel name to the primitive offset it was created from
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UT_StringMap<int64>
myGeometryChannelDataIds;
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};
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/// Mapping of collection name to scoped data
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UT_StringMap<ScopedGeometry>
myScopedGeometries;
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// Id to assign to geometry channels. When a name is not specified for a new
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// collection, this is appended to the default name to ensure uniqueness
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int
myNextGeometryChannelsId;
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};
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#endif
UT_StringMap< int64 >
GA_DataId
int64 GA_DataId
Definition:
GA_Types.h:696
CH_EventManager.h
UT_StringArray.h
GA_INVALID_DATAID
#define GA_INVALID_DATAID
Definition:
GA_Types.h:697
MOT_API.h
UT_StringHolder
Definition:
UT_StringHolder.h:999
UT_StringArray
Definition:
UT_StringArray.h:24
UT_Map.h
CH_CHANGE_TYPE
CH_CHANGE_TYPE
Definition:
CH_EventManager.h:42
OP_Node
Definition:
OP_Node.h:503
MOT_API
#define MOT_API
Definition:
MOT_API.h:10
GU_ConstDetailHandle
Definition:
GU_DetailHandle.h:176
pattern
GLushort pattern
Definition:
glad.h:2583
GU_DetailHandle
Definition:
GU_DetailHandle.h:38
UT_StringHolder.h
OP_EventType
OP_EventType
Definition:
OP_Value.h:22
OP_Value.h
GA_Types.h
MOT_GeometryChannelsManager
Definition:
MOT_GeometryChannelsManager.h:31
type
type
Definition:
core.h:1059
UT_StringMap.h
data
Definition:
format.h:895
SOP_Node
Definition:
SOP_Node.h:108
MOT
MOT_GeometryChannelsManager.h
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