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GU_Agent Class Reference

#include <GU_Agent.h>

+ Inheritance diagram for GU_Agent:

Classes

struct  ClipLayer
 
struct  State
 State of the primitive. More...
 

Public Types

enum  BlendMode { BLEND_INTERPOLATE, BLEND_ADDITIVE, NUM_BLEND_MODES }
 
typedef UT_StringHolder StringType
 
typedef fpreal32 FloatType
 
typedef UT_Array< FloatTypeFloatArray
 
typedef UT_SharedPtr< FloatArrayFloatArrayPtr
 
typedef UT_SharedPtr< const
FloatArray
FloatArrayConstPtr
 
typedef UT_Matrix4T< FloatTypeMatrix4Type
 
typedef UT_Array< Matrix4TypeMatrix4Array
 
typedef UT_SharedPtr
< Matrix4Array
Matrix4ArrayPtr
 
typedef UT_SharedPtr< const
Matrix4Array
Matrix4ArrayConstPtr
 
- Public Types inherited from GU_PackedImpl
typedef fpreal(GU_PackedImpl::* FloatGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* FloatSetter )(const GU_PrimPacked *, fpreal)
 
typedef GA_Size(GU_PackedImpl::* IntGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* IntSetter )(GU_PrimPacked *, GA_Size)
 
typedef bool(GU_PackedImpl::* BoolGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* BoolSetter )(GU_PrimPacked *, bool)
 
typedef const char
*(GU_PackedImpl::* 
StringGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* StringSetter )(GU_PrimPacked *, const char *)
 
typedef UT_OptionsHolder(GU_PackedImpl::* DictGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* DictSetter )(GU_PrimPacked *, const UT_OptionsHolder &)
 
typedef std::string(GU_PackedImpl::* StdStringGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* StdStringSetter )(GU_PrimPacked *, const std::string &)
 
typedef UT_StringHolder(GU_PackedImpl::* StringHolderGetter )(const GU_PrimPacked *) const
 
typedef void(GU_PackedImpl::* StringHolderSetter )(GU_PrimPacked *, const UT_StringHolder &)
 
typedef fpreal(GU_PackedImpl::* FloatTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* FloatTupleSetter )(GU_PrimPacked *, exint, fpreal)
 
typedef GA_Size(GU_PackedImpl::* IntTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* IntTupleSetter )(GU_PrimPacked *, exint, GA_Size)
 
typedef bool(GU_PackedImpl::* BoolTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* BoolTupleSetter )(GU_PrimPacked *, exint, bool)
 
typedef const char
*(GU_PackedImpl::* 
StringTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* StringTupleSetter )(GU_PrimPacked *, exint, const char *)
 
typedef UT_OptionsHolder(GU_PackedImpl::* DictTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* DictTupleSetter )(GU_PrimPacked *, exint, const UT_OptionsHolder &)
 
typedef const std::string
&(GU_PackedImpl::* 
StdStringTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* StdStringTupleSetter )(GU_PrimPacked *, exint, const std::string &)
 
typedef const UT_StringHolder
&(GU_PackedImpl::* 
StringHolderTupleGetter )(const GU_PrimPacked *, exint) const
 
typedef void(GU_PackedImpl::* StringHolderTupleSetter )(GU_PrimPacked *, exint, const UT_StringHolder &)
 
typedef void(GU_PackedImpl::* F32VectorGetter )(const GU_PrimPacked *, fpreal32 *, exint) const
 
typedef void(GU_PackedImpl::* F32VectorSetter )(GU_PrimPacked *, const fpreal32 *, exint)
 
typedef void(GU_PackedImpl::* F64VectorGetter )(const GU_PrimPacked *, fpreal64 *, exint) const
 
typedef void(GU_PackedImpl::* F64VectorSetter )(GU_PrimPacked *, const fpreal64 *, exint)
 
typedef void(GU_PackedImpl::* I32VectorGetter )(const GU_PrimPacked *, int32 *, exint) const
 
typedef void(GU_PackedImpl::* I32VectorSetter )(GU_PrimPacked *, const int32 *, exint)
 
typedef void(GU_PackedImpl::* I64VectorGetter )(const GU_PrimPacked *, int64 *, exint) const
 
typedef void(GU_PackedImpl::* I64VectorSetter )(GU_PrimPacked *, const int64 *, exint)
 
typedef void(GU_PackedImpl::* BVectorGetter )(const GU_PrimPacked *, bool *, exint) const
 
typedef void(GU_PackedImpl::* BVectorSetter )(GU_PrimPacked *, const bool *, exint)
 
typedef void(GU_PackedImpl::* StringArrayGetter )(const GU_PrimPacked *, UT_StringArray &) const
 
typedef void(GU_PackedImpl::* StringArraySetter )(GU_PrimPacked *, const UT_StringArray &)
 
typedef void(GU_PackedImpl::* DictArrayGetter )(const GU_PrimPacked *, UT_Array< UT_OptionsHolder > &) const
 
typedef void(GU_PackedImpl::* DictArraySetter )(GU_PrimPacked *, const UT_Array< UT_OptionsHolder > &)
 

Public Member Functions

 GU_Agent ()
 
 GU_Agent (const GU_Agent &src)
 
 ~GU_Agent () override
 
SYS_FORCE_INLINE const
GU_AgentDefinition
definition () const
 
void setDefinition (GU_PrimPacked *prim, const GU_AgentDefinitionConstPtr &definition)
 
const UT_Array
< GU_AgentLayerConstPtr > & 
getCurrentLayers () const
 Return the list of the agent's current layers. More...
 
void setCurrentLayers (GU_PrimPacked *prim, const UT_Array< GU_AgentLayerConstPtr > &layers)
 Sets the agent's display layers. More...
 
const GU_AgentLayergetCurrentLayer () const
 Return the current layer. This may be a NULL pointer. More...
 
void setCurrentLayer (GU_PrimPacked *prim, const GU_AgentLayerConstPtr &layer)
 Sets the agent's display layer. More...
 
const UT_Array
< GU_AgentLayerConstPtr > & 
getCollisionLayers () const
 Return the list of the agent's collision layers. More...
 
void setCollisionLayers (GU_PrimPacked *prim, const UT_Array< GU_AgentLayerConstPtr > &layers)
 Sets the agent's collision layers. More...
 
const GU_AgentLayergetCollisionLayer () const
 Return the current collision layer. This may be a NULL pointer. More...
 
void setCollisionLayer (GU_PrimPacked *prim, const GU_AgentLayerConstPtr &layer)
 Sets the agent's collision layer. More...
 
exint numClips () const
 Return the number of clips used for transform evaluation. More...
 
exint intrinsicNumClips (const GU_PrimPacked *prim) const
 
const char * clipName (exint i) const
 Names of the clips used for transform evaluation. More...
 
const char * intrinsicClipName (const GU_PrimPacked *prim, exint i) const
 
void setClipByName (GU_PrimPacked *prim, exint i, const char *clip_name)
 Set a clip by name. More...
 
bool computeWorldTransforms (Matrix4ArrayConstPtr &xforms, bool interpolate_samples=true) const
 
bool computeLocalTransforms (Matrix4ArrayConstPtr &xforms, bool interpolate_samples=true) const
 Get the local transforms for this agent. More...
 
bool computeWorldTransform (Matrix4Type &xform, exint i, bool interpolate_samples=true) const
 Get a specific world transform for the agent. More...
 
bool computeLocalTransform (Matrix4Type &xform, exint i, bool interpolate_samples=true) const
 Get a specific local transform for the agent. More...
 
void setWorldTransforms (const Matrix4Array &xforms)
 Override the world transforms for this agent. More...
 
void setLocalTransforms (const Matrix4Array &xforms)
 Override the local transforms for this agent. More...
 
void setWorldTransform (const Matrix4Type &xform, exint i)
 Override a specific world transform for this agent. More...
 
void setLocalTransform (const Matrix4Type &xform, exint i)
 Override a specific local transform for this agent. More...
 
bool hasCustomTransforms () const
 
bool intrinsicHasCustomTransforms (const GU_PrimPacked *) const
 
exint transformCount () const
 Number of transforms in the rig. More...
 
exint intrinsicTransformCount (const GU_PrimPacked *prim) const
 
const char * transformName (exint i) const
 Return the name of the given transform. More...
 
const char * intrinsicTransformName (const GU_PrimPacked *prim, exint i) const
 
exint transformsArraySize () const
 
exint intrinsicTransformsArraySize (const GU_PrimPacked *prim) const
 
void worldTransformsArray (const GU_PrimPacked *prim, FloatType *data, exint n) const
 
void setWorldTransformsFromArray (GU_PrimPacked *prim, const FloatType *data, exint n)
 
void localTransformsArray (const GU_PrimPacked *prim, FloatType *data, exint n) const
 
void setLocalTransformsFromArray (GU_PrimPacked *prim, const FloatType *data, exint n)
 
exint channelCount () const
 Number of transforms in the rig. More...
 
bool computeChannelValues (FloatArrayConstPtr &values, bool interpolate_samples=true) const
 Computes the agent's channel values from its clips. More...
 
void setChannelValue (FloatType value, exint i)
 Override a specific channel value for this agent. More...
 
bool hasCustomChannelValues () const
 
exint intrinsicParentIndex (const GU_PrimPacked *prim, exint i) const
 Functions for the 'agentrigparents' intrinsic. More...
 
exint intrinsicNumLayers (const GU_PrimPacked *prim) const
 Functions for the 'agentlayers' intrinsic. More...
 
const char * intrinsicLayerName (const GU_PrimPacked *prim, exint i) const
 
void intrinsicSetNumClips (GU_PrimPacked *prim, GA_Size n)
 
exint intrinsicCatalogNumClips (const GU_PrimPacked *prim) const
 Functions for the 'agentclipcatalog' intrinsic. More...
 
const char * intrinsicCatalogClipName (const GU_PrimPacked *prim, exint i) const
 
const char * intrinsicClipCatalogFilenames (const GU_PrimPacked *prim, exint i) const
 
exint intrinsicNumShapes (const GU_PrimPacked *prim) const
 Functions for the 'agentshapelibrary' intrinsic. More...
 
void intrinsicShapeNames (const GU_PrimPacked *prim, UT_StringArray &values) const
 
UT_OptionsHolder intrinsicMetadata (const GU_PrimPacked *prim) const
 The 'agentmetadata' intrinsic. See GU_AgentDefinition::metadata(). More...
 
GU_PackedFactorygetFactory () const override
 
GU_Agentcopy () const override
 
bool isValid () const override
 
void clearData () override
 
bool supportsJSONLoad () const override
 
bool load (GU_PrimPacked *prim, const UT_Options &options, const GA_LoadMap &map) override
 
bool loadFromJSON (GU_PrimPacked *prim, const UT_JSONValueMap &options, const GA_LoadMap &map) override
 
void update (GU_PrimPacked *prim, const UT_Options &options) override
 
bool saveSharedData (UT_JSONWriter &w, GA_SaveMap &map, GA_GeometryIndex *geo_index) const override
 
bool loadSharedData (int load_data_type, const GA_SharedLoadData *item) override
 
bool save (UT_Options &options, const GA_SaveMap &map) const override
 
bool getBounds (UT_BoundingBox &box) const override
 
bool getRenderingBounds (UT_BoundingBox &box) const override
 
void getVelocityRange (UT_Vector3 &vmin, UT_Vector3 &vmax) const override
 
void getWidthRange (fpreal &wmin, fpreal &wmax) const override
 
bool unpack (GU_Detail &destgdp, const UT_Matrix4D *transform) const override
 
bool unpackWithStyler (GU_Detail &destgdp, STY_StylerGroup &prim_styler_group, const STY_Styler &parent_styler, const GU_PrimPacked *prim) const override
 
GU_ConstDetailHandle getPackedDetail (GU_PackedContext *context=0) const override
 
int64 getMemoryUsage (bool inclusive) const override
 Report memory usage (includes all shared memory) More...
 
void countMemory (UT_MemoryCounter &counter, bool inclusive) const override
 
const GU_AgentRigConstPtrgetRig () const
 
exint intrinsicNumCurrentLayers (const GU_PrimPacked *prim) const
 
void intrinsicCurrentLayerNames (const GU_PrimPacked *prim, UT_StringArray &names) const
 
void intrinsicSetCurrentLayerNames (GU_PrimPacked *prim, const UT_StringArray &names)
 
exint intrinsicNumCollisionLayers (const GU_PrimPacked *prim) const
 
void intrinsicCollisionLayerNames (const GU_PrimPacked *prim, UT_StringArray &names) const
 
void intrinsicSetCollisionLayerNames (GU_PrimPacked *prim, const UT_StringArray &names)
 
StringType intrinsicCurrentLayerName (const GU_PrimPacked *prim) const
 
void intrinsicSetCurrentLayerByName (GU_PrimPacked *prim, const StringType &name)
 
StringType intrinsicCollisionLayerName (const GU_PrimPacked *prim) const
 
void intrinsicSetCollisionLayerByName (GU_PrimPacked *prim, const StringType &name)
 
const GU_AgentClipPtrArrayclips () const
 
void setClips (GU_PrimPacked *prim, const GU_AgentClipPtrArray &clips)
 
void setClipsByNames (GU_PrimPacked *prim, const UT_StringArray &clip_names)
 
fpreal clipTime (exint i) const
 
fpreal intrinsicClipTime (const GU_PrimPacked *prim, exint i) const
 
void setClipTime (GU_PrimPacked *prim, exint i, fpreal seconds)
 
fpreal clipWeight (exint i) const
 
fpreal intrinsicClipWeight (const GU_PrimPacked *prim, exint i) const
 
void setClipWeight (GU_PrimPacked *prim, exint i, fpreal weight)
 
const char * clipTransformGroupName (exint i) const
 
const char * intrinsicClipTransformGroupName (const GU_PrimPacked *prim, exint i) const
 
void setClipTransformGroupByName (GU_PrimPacked *prim, exint i, const char *name)
 
void setClipTransformGroup (GU_PrimPacked *prim, exint i, const GU_AgentTransformGroupConstPtr &grp)
 
exint clipLayerId (exint i) const
 
exint intrinsicClipLayerId (const GU_PrimPacked *prim, exint i) const
 
void setClipLayerId (GU_PrimPacked *prim, exint i, exint layer_id)
 
void setClipLayers (GU_PrimPacked *prim, const UT_Array< ClipLayer > &clip_layers)
 
exint numClipLayers () const
 
exint intrinsicChannelCount (const GU_PrimPacked *) const
 
const StringTypeintrinsicChannelName (const GU_PrimPacked *, exint i) const
 
void intrinsicChannelValuesArray (const GU_PrimPacked *, FloatType *data, exint n) const
 
void intrinsicSetChannelValuesFromArray (GU_PrimPacked *, const FloatType *data, exint n)
 
bool intrinsicHasCustomChannelValues (const GU_PrimPacked *) const
 
exint intrinsicNumTransformGroups (const GU_PrimPacked *prim) const
 
const char * intrinsicTransformGroupName (const GU_PrimPacked *prim, exint i) const
 
const char * intrinsicClipLayerMode (const GU_PrimPacked *prim, exint i) const
 
exint intrinsicClipLayerParent (const GU_PrimPacked *prim, exint i) const
 
fpreal intrinsicClipLayerWeight (const GU_PrimPacked *prim, exint i) const
 
exint intrinsicNumClipLayers (const GU_PrimPacked *prim) const
 
- Public Member Functions inherited from GU_PackedImpl
 GU_PackedImpl ()
 
virtual ~GU_PackedImpl ()
 
 GU_PackedImpl (const GU_PackedImpl &src)=default
 
GU_PackedImploperator= (const GU_PackedImpl &src)=default
 
virtual bool loadUnknownToken (const char *token, UT_JSONParser &p, const GA_LoadMap &map)
 
bool getBoundsCached (UT_BoundingBox &box) const
 
virtual bool getVisibleBounds (UT_BoundingBox &box) const
 
bool getVisibleBoundsCached (UT_BoundingBox &box) const
 
virtual void getPrimitiveName (const GU_PrimPacked *prim, UT_WorkBuffer &wbuf) const
 
virtual bool getLocalTransform (UT_Matrix4D &m) const
 
virtual bool unpackWithContext (GU_Detail &destgdp, GU_PackedContext &context, const GU_PrimPacked *prim) const
 
bool unpack (GU_Detail &destgdp, const GU_PrimPacked *prim) const
 
virtual void forceLoad () const
 
virtual bool isLoaded () const
 
virtual bool unpackUsingPolygons (GU_Detail &destgdp, const GU_PrimPacked *prim) const
 
bool pointInstanceTransform () const
 
bool intrinsicPointInstanceTransform (const GU_PrimPacked *prim) const
 
void setPointInstanceTransform (GU_PrimPacked *prim, bool b)
 Set whether point instancing should be used. More...
 
virtual bool saveCachedBBox () const
 
virtual void setFacesetAttribute (const UT_StringHolder &s)
 
virtual const UT_StringHolderfacesetAttribute () const
 
virtual void setAttributeNameMap (const GEO_PackedNameMapPtr &m)
 
virtual const
GEO_PackedNameMapPtr
attributeNameMap () const
 
virtual void setSharedNameMapData (GA_SharedDataHandlePtr s)
 
SYS_FORCE_INLINE bool isShared () const
 
SYS_FORCE_INLINE GU_PackedImplcopyIfShared ()
 
int64 intrinsic3Tuple (const GU_PrimPacked *prim) const
 
int64 intrinsic6Tuple (const GU_PrimPacked *prim) const
 
int64 intrinsic9Tuple (const GU_PrimPacked *prim) const
 
int64 intrinsic16Tuple (const GU_PrimPacked *prim) const
 
std::string intrinsicPrimitiveName (const GU_PrimPacked *prim) const
 
const char * intrinsicFactoryName (const GU_PrimPacked *prim) const
 
const char * intrinsicFactoryLabel (const GU_PrimPacked *prim) const
 
void intrinsicPackedBox (const GU_PrimPacked *prim, fpreal64 *vals, exint sz) const
 
void intrinsicPackedRenderBox (const GU_PrimPacked *prim, fpreal64 *vals, exint sz) const
 
void intrinsicPivot (const GU_PrimPacked *prim, fpreal64 *vals, exint sz) const
 
void intrinsicSetPivot (GU_PrimPacked *prim, const fpreal64 *vals, exint sz)
 
void intrinsicPrimTransform (const GU_PrimPacked *prim, fpreal64 *vals, exint sz) const
 
void intrinsicSetPrimTransform (GU_PrimPacked *prim, const fpreal64 *v, exint sz)
 
void intrinsicPackedTransform (const GU_PrimPacked *prim, fpreal64 *v, exint sz) const
 
void intrinsicFullTransform (const GU_PrimPacked *prim, fpreal64 *v, exint sz) const
 
const char * intrinsicViewportLOD (const GU_PrimPacked *prim) const
 
void intrinsicSetViewportLOD (GU_PrimPacked *prim, const char *lod)
 
- Public Member Functions inherited from UT_IntrusiveRefCounter< GU_PackedImpl >
SYS_FORCE_INLINE UT_IntrusiveRefCounter () noexcept
 Default constructor: Sets counter to 0. More...
 
SYS_FORCE_INLINE UT_IntrusiveRefCounter (const UT_IntrusiveRefCounter &) noexcept
 Copy constructor: Sets counter to 0. More...
 
UT_IntrusiveRefCounteroperator= (const UT_IntrusiveRefCounter &) noexcept
 Assignment operator: Does not modify counter. More...
 
SYS_FORCE_INLINE uint32 use_count () const noexcept
 Return current counter. More...
 
SYS_FORCE_INLINE bool conditionalAddRef () noexcept
 

Static Public Member Functions

static void install (GA_PrimitiveFactory *pfact)
 Register the packed primitive type. More...
 
static GA_PrimitiveTypeId typeId ()
 Get the type ID for the GU_Agent primitive type. More...
 
static GU_PrimPackedagent (GU_Detail &dest, GA_Offset ptoff=GA_INVALID_OFFSET)
 Convenience method to create a packed agent primitive. More...
 
static bool hasAgentPackedPrimitives (const GU_Detail &gdp)
 
- Static Public Member Functions inherited from GU_PackedImpl
static bool computeVelocityRange (const GU_Detail *gdp, UT_Vector3 &vmin, UT_Vector3 &vmax)
 
static bool computeWidthRange (const GU_Detail *gdp, fpreal &wmin, fpreal &wmax)
 

Additional Inherited Members

- Protected Member Functions inherited from GU_PackedImpl
virtual bool unpackWithPrim (GU_Detail &destgdp, const UT_Matrix4D *transform, const GU_PrimPacked *prim) const
 
const UT_BoundingBoxboxCache () const
 
void setBoxCache (const UT_BoundingBox &b)
 
template<typename T >
void setBoxCache (const T b[6])
 
void clearBoxCache ()
 
bool unpackToDetail (GU_Detail &destgdp, GU_Detail *src, const UT_Matrix4D *transform) const
 
bool unpackToDetail (GU_Detail &destgdp, const GU_Detail *src, const UT_Matrix4D *transform) const
 
bool unpackToDetail (GU_Detail &destgdp, const GU_ConstDetailHandle &gdh, const UT_Matrix4D *transform) const
 Unpack the source detail handle. More...
 
virtual UT_Vector3 getBaryCenter () const
 Optional method to compute centroid (default uses bounding box) More...
 
virtual fpreal computeVolume (const UT_Vector3 &refpt) const
 Optional method to calculate volume (default uses bounding box) More...
 
virtual fpreal computeArea () const
 Optional method to calculate surface area (default uses bounding box) More...
 
virtual fpreal computePerimeter () const
 Optional method to calculate perimeter (default uses bounding box) More...
 
- Protected Member Functions inherited from UT_IntrusiveRefCounter< GU_PackedImpl >
SYS_FORCE_INLINE ~UT_IntrusiveRefCounter ()
 Destructor: Only derived classes can destruct this. More...
 
- Static Protected Member Functions inherited from GU_PackedImpl
static void copyPrimitiveGroups (GU_Detail &dest, const GU_Detail &src, GA_Offset src_offset, bool force=false)
 
template<typename T >
static bool import (const UT_JSONValueMap &options, const UT_StringRef &key, T &value)
 
template<typename T >
static bool import (const UT_Options &options, const UT_StringRef &key, T &value)
 
- Static Protected Attributes inherited from GU_PackedImpl
static const GEO_PackedNameMapPtr theNullPackedNameMapPtr
 

Detailed Description

A packed agent

The agent is composed of multiple named layers. Each layer consists of zero or more shapes.

All agents must have a default layer. This is the layer used when a specific layer isn't found. Example layers might be: "default", "low-res", "medium-res", "high-quality", "collision".

The packed agent conforms to the GU_PackedImpl API, but also provides access to the layers/shapes.

Examples:
SOP/SOP_BouncyAgent.C.

Definition at line 51 of file GU_Agent.h.

Member Typedef Documentation

Definition at line 56 of file GU_Agent.h.

Definition at line 58 of file GU_Agent.h.

Definition at line 57 of file GU_Agent.h.

Definition at line 55 of file GU_Agent.h.

Definition at line 60 of file GU_Agent.h.

Definition at line 62 of file GU_Agent.h.

Definition at line 61 of file GU_Agent.h.

Definition at line 59 of file GU_Agent.h.

Definition at line 54 of file GU_Agent.h.

Member Enumeration Documentation

Enumerator
BLEND_INTERPOLATE 
BLEND_ADDITIVE 
NUM_BLEND_MODES 

Definition at line 64 of file GU_Agent.h.

Constructor & Destructor Documentation

GU_Agent::GU_Agent ( )
GU_Agent::GU_Agent ( const GU_Agent src)
GU_Agent::~GU_Agent ( )
override

Member Function Documentation

static GU_PrimPacked* GU_Agent::agent ( GU_Detail dest,
GA_Offset  ptoff = GA_INVALID_OFFSET 
)
static

Convenience method to create a packed agent primitive.

Examples:
SOP/SOP_BouncyAgent.C.
exint GU_Agent::channelCount ( ) const
inline

Number of transforms in the rig.

Definition at line 375 of file GU_Agent.h.

void GU_Agent::clearData ( )
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

exint GU_Agent::clipLayerId ( exint  i) const
inline

The layer that each clip belongs to.

Definition at line 294 of file GU_Agent.h.

const char* GU_Agent::clipName ( exint  i) const

Names of the clips used for transform evaluation.

const GU_AgentClipPtrArray& GU_Agent::clips ( ) const

Array of clips used for transform evaluation

fpreal GU_Agent::clipTime ( exint  i) const
inline

Array of times in seconds to evaluate the clips. Indices in [0,numClips()-1] inclusively.

Definition at line 265 of file GU_Agent.h.

const char* GU_Agent::clipTransformGroupName ( exint  i) const

The subset of transforms in the rig that each clip should be applied to.

fpreal GU_Agent::clipWeight ( exint  i) const
inline

Array of weights to evaluate the corresponding clips. Assumes they are normalized.

Definition at line 275 of file GU_Agent.h.

bool GU_Agent::computeChannelValues ( FloatArrayConstPtr values,
bool  interpolate_samples = true 
) const

Computes the agent's channel values from its clips.

bool GU_Agent::computeLocalTransform ( Matrix4Type xform,
exint  i,
bool  interpolate_samples = true 
) const
inline

Get a specific local transform for the agent.

Definition at line 326 of file GU_Agent.h.

bool GU_Agent::computeLocalTransforms ( Matrix4ArrayConstPtr xforms,
bool  interpolate_samples = true 
) const
inline

Get the local transforms for this agent.

Definition at line 316 of file GU_Agent.h.

bool GU_Agent::computeWorldTransform ( Matrix4Type xform,
exint  i,
bool  interpolate_samples = true 
) const
inline

Get a specific world transform for the agent.

Definition at line 322 of file GU_Agent.h.

bool GU_Agent::computeWorldTransforms ( Matrix4ArrayConstPtr xforms,
bool  interpolate_samples = true 
) const
inline

Get the world transforms for this agent. Disabling interpolation can improve performance if the clip time falls between two samples.

Definition at line 310 of file GU_Agent.h.

GU_Agent* GU_Agent::copy ( ) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

void GU_Agent::countMemory ( UT_MemoryCounter counter,
bool  inclusive 
) const
overridevirtual

Count memory usage using a UT_MemoryCounter in order to count shared memory correctly.

Implements GU_PackedImpl.

SYS_FORCE_INLINE const GU_AgentDefinition& GU_Agent::definition ( ) const
inline

Return the agent's definition (which contains e.g. available clips and layers).

Definition at line 177 of file GU_Agent.h.

bool GU_Agent::getBounds ( UT_BoundingBox box) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

const GU_AgentLayer* GU_Agent::getCollisionLayer ( ) const

Return the current collision layer. This may be a NULL pointer.

const UT_Array<GU_AgentLayerConstPtr>& GU_Agent::getCollisionLayers ( ) const

Return the list of the agent's collision layers.

const GU_AgentLayer* GU_Agent::getCurrentLayer ( ) const

Return the current layer. This may be a NULL pointer.

const UT_Array<GU_AgentLayerConstPtr>& GU_Agent::getCurrentLayers ( ) const

Return the list of the agent's current layers.

GU_PackedFactory* GU_Agent::getFactory ( ) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

int64 GU_Agent::getMemoryUsage ( bool  inclusive) const
overridevirtual

Report memory usage (includes all shared memory)

Implements GU_PackedImpl.

GU_ConstDetailHandle GU_Agent::getPackedDetail ( GU_PackedContext context = 0) const
overridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

bool GU_Agent::getRenderingBounds ( UT_BoundingBox box) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

const GU_AgentRigConstPtr& GU_Agent::getRig ( ) const
inline

Rig Accessor

Definition at line 188 of file GU_Agent.h.

void GU_Agent::getVelocityRange ( UT_Vector3 vmin,
UT_Vector3 vmax 
) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

void GU_Agent::getWidthRange ( fpreal wmin,
fpreal wmax 
) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

static bool GU_Agent::hasAgentPackedPrimitives ( const GU_Detail gdp)
static
bool GU_Agent::hasCustomChannelValues ( ) const
inline

Returns whether the agent's channel values have been overridden from the blended clips.

Definition at line 387 of file GU_Agent.h.

bool GU_Agent::hasCustomTransforms ( ) const
inline

Returns whether the agent's transforms have been overridden from the blended clips.

Definition at line 342 of file GU_Agent.h.

static void GU_Agent::install ( GA_PrimitiveFactory pfact)
static

Register the packed primitive type.

const char* GU_Agent::intrinsicCatalogClipName ( const GU_PrimPacked prim,
exint  i 
) const
exint GU_Agent::intrinsicCatalogNumClips ( const GU_PrimPacked prim) const

Functions for the 'agentclipcatalog' intrinsic.

exint GU_Agent::intrinsicChannelCount ( const GU_PrimPacked ) const
inline

Functions for the 'agentchannelnames', 'agentchannelvalues', and 'agenthascustomchannelvalues' intrinsics.

Definition at line 393 of file GU_Agent.h.

const StringType& GU_Agent::intrinsicChannelName ( const GU_PrimPacked ,
exint  i 
) const

Functions for the 'agentchannelnames', 'agentchannelvalues', and 'agenthascustomchannelvalues' intrinsics.

void GU_Agent::intrinsicChannelValuesArray ( const GU_PrimPacked ,
FloatType data,
exint  n 
) const

Functions for the 'agentchannelnames', 'agentchannelvalues', and 'agenthascustomchannelvalues' intrinsics.

const char* GU_Agent::intrinsicClipCatalogFilenames ( const GU_PrimPacked prim,
exint  i 
) const
exint GU_Agent::intrinsicClipLayerId ( const GU_PrimPacked prim,
exint  i 
) const
inline

The layer that each clip belongs to.

Definition at line 296 of file GU_Agent.h.

const char* GU_Agent::intrinsicClipLayerMode ( const GU_PrimPacked prim,
exint  i 
) const

Functions for the clip layer intrinsics.

exint GU_Agent::intrinsicClipLayerParent ( const GU_PrimPacked prim,
exint  i 
) const

Functions for the clip layer intrinsics.

fpreal GU_Agent::intrinsicClipLayerWeight ( const GU_PrimPacked prim,
exint  i 
) const

Functions for the clip layer intrinsics.

const char* GU_Agent::intrinsicClipName ( const GU_PrimPacked prim,
exint  i 
) const
inline

Definition at line 256 of file GU_Agent.h.

fpreal GU_Agent::intrinsicClipTime ( const GU_PrimPacked prim,
exint  i 
) const
inline

Array of times in seconds to evaluate the clips. Indices in [0,numClips()-1] inclusively.

Definition at line 267 of file GU_Agent.h.

const char* GU_Agent::intrinsicClipTransformGroupName ( const GU_PrimPacked prim,
exint  i 
) const
inline

The subset of transforms in the rig that each clip should be applied to.

Definition at line 286 of file GU_Agent.h.

fpreal GU_Agent::intrinsicClipWeight ( const GU_PrimPacked prim,
exint  i 
) const
inline

Array of weights to evaluate the corresponding clips. Assumes they are normalized.

Definition at line 277 of file GU_Agent.h.

StringType GU_Agent::intrinsicCollisionLayerName ( const GU_PrimPacked prim) const

Deprecated single-layer accessors for intrinsics.

void GU_Agent::intrinsicCollisionLayerNames ( const GU_PrimPacked prim,
UT_StringArray names 
) const

Collision layer accessors for intrinsics.

StringType GU_Agent::intrinsicCurrentLayerName ( const GU_PrimPacked prim) const

Deprecated single-layer accessors for intrinsics.

void GU_Agent::intrinsicCurrentLayerNames ( const GU_PrimPacked prim,
UT_StringArray names 
) const

Display layer accesssors for intrinsics.

bool GU_Agent::intrinsicHasCustomChannelValues ( const GU_PrimPacked ) const
inline

Functions for the 'agentchannelnames', 'agentchannelvalues', and 'agenthascustomchannelvalues' intrinsics.

Definition at line 400 of file GU_Agent.h.

bool GU_Agent::intrinsicHasCustomTransforms ( const GU_PrimPacked ) const
inline

Definition at line 343 of file GU_Agent.h.

const char* GU_Agent::intrinsicLayerName ( const GU_PrimPacked prim,
exint  i 
) const
UT_OptionsHolder GU_Agent::intrinsicMetadata ( const GU_PrimPacked prim) const

The 'agentmetadata' intrinsic. See GU_AgentDefinition::metadata().

exint GU_Agent::intrinsicNumClipLayers ( const GU_PrimPacked prim) const
inline

Functions for the clip layer intrinsics.

Definition at line 434 of file GU_Agent.h.

exint GU_Agent::intrinsicNumClips ( const GU_PrimPacked prim) const
inline

Definition at line 251 of file GU_Agent.h.

exint GU_Agent::intrinsicNumCollisionLayers ( const GU_PrimPacked prim) const

Collision layer accessors for intrinsics.

exint GU_Agent::intrinsicNumCurrentLayers ( const GU_PrimPacked prim) const

Display layer accesssors for intrinsics.

exint GU_Agent::intrinsicNumLayers ( const GU_PrimPacked prim) const

Functions for the 'agentlayers' intrinsic.

exint GU_Agent::intrinsicNumShapes ( const GU_PrimPacked prim) const

Functions for the 'agentshapelibrary' intrinsic.

exint GU_Agent::intrinsicNumTransformGroups ( const GU_PrimPacked prim) const

Functions for the 'agenttransformgroups' intrinsic.

exint GU_Agent::intrinsicParentIndex ( const GU_PrimPacked prim,
exint  i 
) const

Functions for the 'agentrigparents' intrinsic.

void GU_Agent::intrinsicSetChannelValuesFromArray ( GU_PrimPacked ,
const FloatType data,
exint  n 
)

Functions for the 'agentchannelnames', 'agentchannelvalues', and 'agenthascustomchannelvalues' intrinsics.

void GU_Agent::intrinsicSetCollisionLayerByName ( GU_PrimPacked prim,
const StringType name 
)

Deprecated single-layer accessors for intrinsics.

void GU_Agent::intrinsicSetCollisionLayerNames ( GU_PrimPacked prim,
const UT_StringArray names 
)

Collision layer accessors for intrinsics.

void GU_Agent::intrinsicSetCurrentLayerByName ( GU_PrimPacked prim,
const StringType name 
)

Deprecated single-layer accessors for intrinsics.

void GU_Agent::intrinsicSetCurrentLayerNames ( GU_PrimPacked prim,
const UT_StringArray names 
)

Display layer accesssors for intrinsics.

void GU_Agent::intrinsicSetNumClips ( GU_PrimPacked prim,
GA_Size  n 
)

Used by the 'agentcliptimes', 'agentclipnames', and 'agentclipweights' intrinsics to grow or shrink the number of clips.

void GU_Agent::intrinsicShapeNames ( const GU_PrimPacked prim,
UT_StringArray values 
) const
exint GU_Agent::intrinsicTransformCount ( const GU_PrimPacked prim) const
inline

Definition at line 348 of file GU_Agent.h.

const char* GU_Agent::intrinsicTransformGroupName ( const GU_PrimPacked prim,
exint  i 
) const

Functions for the 'agenttransformgroups' intrinsic.

const char* GU_Agent::intrinsicTransformName ( const GU_PrimPacked prim,
exint  i 
) const
inline

Definition at line 352 of file GU_Agent.h.

exint GU_Agent::intrinsicTransformsArraySize ( const GU_PrimPacked prim) const
inline

Definition at line 358 of file GU_Agent.h.

bool GU_Agent::isValid ( ) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

bool GU_Agent::load ( GU_PrimPacked prim,
const UT_Options options,
const GA_LoadMap map 
)
inlineoverridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

Definition at line 126 of file GU_Agent.h.

bool GU_Agent::loadFromJSON ( GU_PrimPacked prim,
const UT_JSONValueMap options,
const GA_LoadMap map 
)
inlineoverridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

Definition at line 130 of file GU_Agent.h.

bool GU_Agent::loadSharedData ( int  load_data_type,
const GA_SharedLoadData item 
)
overridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

void GU_Agent::localTransformsArray ( const GU_PrimPacked prim,
FloatType data,
exint  n 
) const
inline

Definition at line 366 of file GU_Agent.h.

exint GU_Agent::numClipLayers ( ) const
inline

List of clip layers and their blend modes.

Definition at line 304 of file GU_Agent.h.

exint GU_Agent::numClips ( ) const
inline

Return the number of clips used for transform evaluation.

Definition at line 249 of file GU_Agent.h.

bool GU_Agent::save ( UT_Options options,
const GA_SaveMap map 
) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

bool GU_Agent::saveSharedData ( UT_JSONWriter w,
GA_SaveMap map,
GA_GeometryIndex geo_index 
) const
overridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

void GU_Agent::setChannelValue ( FloatType  value,
exint  i 
)

Override a specific channel value for this agent.

void GU_Agent::setClipByName ( GU_PrimPacked prim,
exint  i,
const char *  clip_name 
)

Set a clip by name.

void GU_Agent::setClipLayerId ( GU_PrimPacked prim,
exint  i,
exint  layer_id 
)

The layer that each clip belongs to.

void GU_Agent::setClipLayers ( GU_PrimPacked prim,
const UT_Array< ClipLayer > &  clip_layers 
)

List of clip layers and their blend modes.

void GU_Agent::setClips ( GU_PrimPacked prim,
const GU_AgentClipPtrArray clips 
)

Array of clips used for transform evaluation

void GU_Agent::setClipsByNames ( GU_PrimPacked prim,
const UT_StringArray clip_names 
)

Array of clips used for transform evaluation

Examples:
SOP/SOP_BouncyAgent.C.
void GU_Agent::setClipTime ( GU_PrimPacked prim,
exint  i,
fpreal  seconds 
)

Array of times in seconds to evaluate the clips. Indices in [0,numClips()-1] inclusively.

Examples:
SOP/SOP_BouncyAgent.C.
void GU_Agent::setClipTransformGroup ( GU_PrimPacked prim,
exint  i,
const GU_AgentTransformGroupConstPtr grp 
)

The subset of transforms in the rig that each clip should be applied to.

void GU_Agent::setClipTransformGroupByName ( GU_PrimPacked prim,
exint  i,
const char *  name 
)

The subset of transforms in the rig that each clip should be applied to.

void GU_Agent::setClipWeight ( GU_PrimPacked prim,
exint  i,
fpreal  weight 
)

Array of weights to evaluate the corresponding clips. Assumes they are normalized.

void GU_Agent::setCollisionLayer ( GU_PrimPacked prim,
const GU_AgentLayerConstPtr layer 
)

Sets the agent's collision layer.

void GU_Agent::setCollisionLayers ( GU_PrimPacked prim,
const UT_Array< GU_AgentLayerConstPtr > &  layers 
)

Sets the agent's collision layers.

Examples:
SOP/SOP_BouncyAgent.C.
void GU_Agent::setCurrentLayer ( GU_PrimPacked prim,
const GU_AgentLayerConstPtr layer 
)

Sets the agent's display layer.

void GU_Agent::setCurrentLayers ( GU_PrimPacked prim,
const UT_Array< GU_AgentLayerConstPtr > &  layers 
)

Sets the agent's display layers.

Examples:
SOP/SOP_BouncyAgent.C.
void GU_Agent::setDefinition ( GU_PrimPacked prim,
const GU_AgentDefinitionConstPtr definition 
)
void GU_Agent::setLocalTransform ( const Matrix4Type xform,
exint  i 
)

Override a specific local transform for this agent.

void GU_Agent::setLocalTransforms ( const Matrix4Array xforms)
inline

Override the local transforms for this agent.

Definition at line 334 of file GU_Agent.h.

void GU_Agent::setLocalTransformsFromArray ( GU_PrimPacked prim,
const FloatType data,
exint  n 
)
inline

Definition at line 369 of file GU_Agent.h.

void GU_Agent::setWorldTransform ( const Matrix4Type xform,
exint  i 
)

Override a specific world transform for this agent.

void GU_Agent::setWorldTransforms ( const Matrix4Array xforms)
inline

Override the world transforms for this agent.

Definition at line 331 of file GU_Agent.h.

void GU_Agent::setWorldTransformsFromArray ( GU_PrimPacked prim,
const FloatType data,
exint  n 
)
inline

Definition at line 362 of file GU_Agent.h.

bool GU_Agent::supportsJSONLoad ( ) const
inlineoverridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

Definition at line 124 of file GU_Agent.h.

exint GU_Agent::transformCount ( ) const
inline

Number of transforms in the rig.

Definition at line 346 of file GU_Agent.h.

const char* GU_Agent::transformName ( exint  i) const

Return the name of the given transform.

exint GU_Agent::transformsArraySize ( ) const

Functions for the 'agentworldtransforms' and 'agentlocaltransforms' intrinsics to manipulate the transforms as an array of floats.

static GA_PrimitiveTypeId GU_Agent::typeId ( )
inlinestatic

Get the type ID for the GU_Agent primitive type.

Definition at line 104 of file GU_Agent.h.

bool GU_Agent::unpack ( GU_Detail destgdp,
const UT_Matrix4D transform 
) const
overridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

bool GU_Agent::unpackWithStyler ( GU_Detail destgdp,
STY_StylerGroup prim_styler_group,
const STY_Styler parent_styler,
const GU_PrimPacked prim 
) const
overridevirtual

API defined on GU_PackedImpl

Reimplemented from GU_PackedImpl.

void GU_Agent::update ( GU_PrimPacked prim,
const UT_Options options 
)
inlineoverridevirtual

API defined on GU_PackedImpl

Implements GU_PackedImpl.

Definition at line 136 of file GU_Agent.h.

void GU_Agent::worldTransformsArray ( const GU_PrimPacked prim,
FloatType data,
exint  n 
) const
inline

Definition at line 360 of file GU_Agent.h.


The documentation for this class was generated from the following file: