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| GU_PrimVolume (GU_Detail *gdp, GA_Offset offset=GA_INVALID_OFFSET) |
| NOTE: This constructor should only be called via GU_PrimitiveFactory. More...
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const GA_PrimitiveDefinition & | getTypeDef () const override |
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int64 | getMemoryUsage () const override |
| Report approximate memory usage. More...
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void | countMemory (UT_MemoryCounter &counter) const override |
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GEO_Primitive * | convert (GEO_ConvertParms &parms, GA_PointGroup *usedpts=0) override |
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GEO_Primitive * | convertNew (GEO_ConvertParms &parms) override |
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void | normal (NormalComp &output) const override |
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void | normal (NormalCompD &output) const override |
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bool | writeVoxelsToLayer (IMX_Layer &layer) const |
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int | evaluateNormalVector (UT_Vector3 &nml, float u, float v=0, float w=0) const override |
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bool | getBBox (UT_BoundingBox *bbox) const override |
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void | addToBSphere (UT_BoundingSphere *bsphere) const override |
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void | enlargePointBounds (UT_BoundingBox &box) const override |
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bool | enlargeBoundingSphere (UT_BoundingSphere &b, const GA_Attribute *P) const override |
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UT_Vector3 | baryCenter () const override |
| For a volume the barycenter is the same as the point. More...
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UT_Vector3 | computeNormal () const override |
| Return a normal vector for the primitive. More...
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UT_Vector3D | computeNormalD () const override |
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bool | saveH9 (std::ostream &os, bool binary, const UT_Array< GA_AttribSaveDataH9 > &prim_attribs, const UT_Array< GA_AttribSaveDataH9 > &vtx_attribs) const override |
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bool | loadH9 (UT_IStream &is, const UT_Array< GA_AttribLoadDataH9 > &prim_attribs, const UT_Array< GA_AttribLoadDataH9 > &vtx_attribs) override |
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bool | saveVoxelArray (UT_JSONWriter &w, const GA_SaveMap &map) const |
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bool | loadVoxelArray (UT_JSONParser &p, const GA_LoadMap &map) |
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bool | loadRes (const UT_JSONValue &jval) |
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bool | loadStorageType (const char *storagename) |
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bool | saveBorder (UT_JSONWriter &w, const GA_SaveMap &map) const |
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bool | loadBorder (UT_JSONParser &p, const GA_LoadMap &map) |
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bool | saveCompression (UT_JSONWriter &w, const GA_SaveMap &map) const |
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bool | loadCompression (UT_JSONParser &p, const GA_LoadMap &map) |
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bool | saveVisualization (UT_JSONWriter &w, const GA_SaveMap &map) const |
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bool | loadVisualization (UT_JSONParser &p, const GA_LoadMap &map) |
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void | transform (const UT_Matrix4 &mat) override |
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void | reverse () override |
| Reverse the order of vertices. More...
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GEO_Primitive * | copy (int preserve_shared_pts=0) const override |
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void | copyPrimitive (const GEO_Primitive *src) override |
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void | copySubclassData (const GA_Primitive *source) override |
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SYS_FORCE_INLINE GA_Offset | getVertexOffset () const |
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SYS_FORCE_INLINE GA_Offset | getPointOffset () const |
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SYS_FORCE_INLINE UT_Vector3 | getPos3 () const |
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SYS_FORCE_INLINE void | setPos3 (const UT_Vector3 &pos) |
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int | detachPoints (GA_PointGroup &grp) override |
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GA_DereferenceStatus | dereferencePoint (GA_Offset point, bool dry_run=false) override |
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GA_DereferenceStatus | dereferencePoints (const GA_RangeMemberQuery &pt_q, bool dry_run=false) override |
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bool | isDegenerate () const override |
| Is the primitive degenerate. More...
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void | unitLengthToUnitPair (float ulength, float vlength, float &uparm, float &vparm) const override |
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void | unitLengthToUnitPair (float ulength, float vlength, float &uparm, float &vparm, float tolerance) const override |
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void | unitToUnitLengthPair (float uparm, float vparm, float &ulength, float &vlength) const override |
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fpreal | calcVolume (const UT_Vector3 &refpt) const override |
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fpreal | calcArea () const override |
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void | setVertexPoint (GA_Offset pt) |
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void | assignVertex (GA_Offset new_vtx, bool update_topology) |
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void | stashed (bool beingstashed, GA_Offset offset=GA_INVALID_OFFSET) override |
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void | setTupleSize (int comps) |
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int | getTupleSize () const |
| Returns the number of components (or the tuple size) for this volume. More...
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void | setStoresIntegers (bool ints) |
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bool | getStoresIntegers () const |
| Returns true if this volume stores integers. More...
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StorageType | getStorageType () const |
| Return the current storage type of the volume. More...
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void | setStorageType (StorageType store) |
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bool | isScalarVolume () const |
| True if this is a traditional scalar volume. More...
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const UT_Matrix3 & | getTransform () const |
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void | setTransform (const UT_Matrix3 &m) |
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void | getTransform4 (UT_Matrix4 &matx) const |
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void | getTransform4 (UT_DMatrix4 &matx) const |
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void | setTransform4 (const UT_Matrix4 &matx) |
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void | setTransform4 (const UT_DMatrix4 &matx) |
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void | getLocalTransform (UT_Matrix3D &x) const override |
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void | setLocalTransform (const UT_Matrix3D &x) override |
| Set the local transform. The default implementation does nothing. More...
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const UT_Matrix3 & | getInverseTransform () const |
| Converts from world space to local space. More...
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void | getInverseTransform4 (UT_Matrix4 &matx) const |
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float | getTaperX () const |
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void | setTaperX (float t) |
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float | getTaperY () const |
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void | setTaperY (float t) |
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bool | isAligned (const GEO_PrimVolume *vol) const |
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bool | isWorldAxisAligned () const |
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GEO_PrimVolumeXform | getSpaceTransform () const |
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void | setSpaceTransform (GEO_PrimVolumeXform xform) |
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GEO_PrimVolumeXform | getIndexSpaceTransform () const |
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template<typename T > |
GEO_PrimVolumeXform | getIndexSpaceTransform (const UT_VoxelArray< T > &vox) const |
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UT_Vector3 | toVoxelSpace (const UT_Vector3 &pos) const |
| Converts from world space to 0..1 voxel space. More...
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UT_Vector3 | fromVoxelSpace (const UT_Vector3 &pos) const |
| Converts from 0..1 voxel space to world space. More...
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void | toVoxelSpace (UT_BoundingBox &box) const |
| Converts from world space to 0..1 voxel space. More...
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void | fromVoxelSpace (UT_BoundingBox &box) const |
| Converts from 0..1 voxel space to world space. More...
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void | setVoxels (const UT_VoxelArrayF *vox) |
| Copies the given voxel array and makes it our own voxel array. More...
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void | setVoxels (const UT_VoxelArrayV2 *vox) |
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void | setVoxels (const UT_VoxelArrayV3 *vox) |
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void | setVoxels (const UT_VoxelArrayV4 *vox) |
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void | setVoxels (const UT_VoxelArrayI *vox) |
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void | setVoxels (UT_VoxelArrayHandleF handle) |
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void | setVoxels (UT_VoxelArrayHandleV2 handle) |
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void | setVoxels (UT_VoxelArrayHandleV3 handle) |
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void | setVoxels (UT_VoxelArrayHandleV4 handle) |
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void | setVoxels (UT_VoxelArrayHandleI handle) |
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void | stealVoxels (UT_VoxelArrayF *vox) |
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void | stealVoxels (UT_VoxelArrayV2 *vox) |
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void | stealVoxels (UT_VoxelArrayV3 *vox) |
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void | stealVoxels (UT_VoxelArrayV4 *vox) |
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void | stealVoxels (UT_VoxelArrayI *vox) |
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UT_VoxelArrayHandleF | getVoxelHandle () const |
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UT_VoxelArrayHandleF | getVoxelHandleF () const |
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UT_VoxelArrayHandleV2 | getVoxelHandleV2 () const |
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UT_VoxelArrayHandleV3 | getVoxelHandleV3 () const |
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UT_VoxelArrayHandleV4 | getVoxelHandleV4 () const |
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UT_VoxelArrayHandleI | getVoxelHandleI () const |
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template<typename BASE > |
UT_COWHandle< UT_VoxelArray
< BASE > > | getVoxelHandleByType () const |
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template<typename BASE > |
UT_COWWriteHandle
< UT_VoxelArray< BASE > > | getVoxelWriteHandleByType () |
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template<typename BASE = float> |
UT_COWHandle< UT_VoxelArray
< BASE > > | getHandleToVoxelsWithoutLoading () const |
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UT_VoxelArrayWriteHandleF | getVoxelWriteHandle () |
| This is a handle that you can write to and affect the volume. More...
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UT_VoxelArrayWriteHandleF | getVoxelWriteHandleF () |
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UT_VoxelArrayWriteHandleV2 | getVoxelWriteHandleV2 () |
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UT_VoxelArrayWriteHandleV3 | getVoxelWriteHandleV3 () |
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UT_VoxelArrayWriteHandleV4 | getVoxelWriteHandleV4 () |
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UT_VoxelArrayWriteHandleI | getVoxelWriteHandleI () |
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template<typename OP > |
void | dispatchToReadHandle (OP &op) const |
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template<typename OP > |
void | dispatchToWriteHandle (OP &op, bool force_load) |
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template<typename OP > |
void | dispatch (const OP &op) const |
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bool | indexToPos (int x, int y, int z, UT_Vector3 &pos) const |
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void | findexToPos (UT_Vector3 index, UT_Vector3 &pos) const |
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bool | indexToPos (exint x, exint y, exint z, UT_Vector3D &pos) const |
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void | findexToPos (UT_Vector3D index, UT_Vector3D &pos) const |
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bool | isInside (UT_Vector3 pos) const |
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bool | isInsideStrict (UT_Vector3 pos) const |
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template<typename T > |
bool | isInsideStrict (const UT_Vector3 &opos, const UT_COWReadHandle< UT_VoxelArray< T >> &vox) const |
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bool | isIndexInside (int x, int y, int z) const |
| Returns true only if index is inside. More...
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template<typename T > |
bool | isIndexInside (int x, int y, int z, const UT_COWReadHandle< UT_VoxelArray< T >> &vox) const |
| By passing in a specific read handle, we can accelerate. More...
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bool | posToIndex (UT_Vector3 pos, int &x, int &y, int &z) const |
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bool | posToIndex (UT_Vector3 pos, UT_Vector3 &index) const |
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bool | posToIndex (UT_Vector3D pos, exint &x, exint &y, exint &z) const |
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bool | posToIndex (UT_Vector3D pos, UT_Vector3D &index) const |
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fpreal | getValue (const UT_Vector3 &pos) const |
| Evaluate the voxel value at the given world space position. More...
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void | getValues (float *f, int stride, const UT_Vector3 *p, int num) const |
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void | getValues (double *f, int stride, const UT_Vector3D *p, int num) const |
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void | getValues (UT_Vector2F *f, int stride, const UT_Vector3 *p, int num) const |
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void | getValues (UT_Vector2D *f, int stride, const UT_Vector3D *p, int num) const |
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void | getValues (UT_Vector3F *f, int stride, const UT_Vector3 *p, int num) const |
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void | getValues (UT_Vector3D *f, int stride, const UT_Vector3D *p, int num) const |
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void | getValues (UT_Vector4F *f, int stride, const UT_Vector3 *p, int num) const |
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void | getValues (UT_Vector4D *f, int stride, const UT_Vector3D *p, int num) const |
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void | getValues (int32 *f, int stride, const UT_Vector3 *p, int num) const |
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void | getValues (int64 *f, int stride, const UT_Vector3D *p, int num) const |
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UT_Vector3 | getGradient (const UT_Vector3 &pos) const |
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UT_Vector3 | getGradient (const UT_Vector3 &pos, const UT_VoxelArrayReadHandleF &handle) const |
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fpreal | getValue (const UT_Vector3 &pos, const UT_VoxelArrayReadHandleF &handle) const |
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template<typename TYPE > |
TYPE | getValueByType (const UT_Vector3 &pos) const |
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template<typename TYPE > |
TYPE | getValueByType (const UT_Vector3 &pos, const UT_VoxelArrayReadHandle< TYPE > &vox) const |
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fpreal | getValueAtIndex (int ix, int iy, int iz) const |
| Evaluate the specific voxel indexed from 0,0,0. More...
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void | getValuesAtIndices (float *f, int stride, const int *ix, const int *iy, const int *iz, int num) const |
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void | getValuesAtIndices (int *f, int stride, const int *ix, const int *iy, const int *iz, int num) const |
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void | getValuesAtIndices (double *f, int stride, const exint *ix, const exint *iy, const exint *iz, int num) const |
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void | getValuesAtIndices (exint *f, int stride, const exint *ix, const exint *iy, const exint *iz, int num) const |
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void | getRes (int &rx, int &ry, int &rz) const |
| Returns the resolution of the voxel array. More...
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void | getRes (int64 &rx, int64 &ry, int64 &rz) const |
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fpreal | getVoxelDiameter () const |
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UT_Vector3 | getVoxelSize () const |
| Returns the length of the voxel when you take an x, y, and z step. More...
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fpreal | calcPositiveDensity () const |
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fpreal | calcMinimum () const |
| Compute useful aggregate properties of the volume. More...
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fpreal | calcMaximum () const |
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fpreal | calcAverage () const |
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bool | isSDF () const |
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bool | computeHeightFieldProperties (int &a1, int &a2, int &axis, fpreal &scale) const |
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bool | computeHeightFieldProperties (int &a1, int &a2, int &axis, fpreal &scale, const UT_VoxelArrayF &vox, const GEO_PrimVolumeXform &indexxform) const |
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void | setBorder (GEO_VolumeBorder border, fpreal val, int component=0) |
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GEO_VolumeBorder | getBorder () const |
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fpreal | getBorderValue (int component=0) const |
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fpreal | getCompressionTolerance () const |
| Control the compression of these objects. More...
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void | setCompressionTolerance (fpreal tol) |
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void | recompress () |
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const GEO_VolumeOptions & | getVisOptions () const |
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void | setVisOptions (const GEO_VolumeOptions &vis) |
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void | setVisualization (GEO_VolumeVis vis, fpreal iso, fpreal density) |
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fpreal | getVisIso () const |
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fpreal | getVisDensity () const |
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fpreal | getVisTiles () const |
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void | setVisTiles (fpreal tiles) |
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GEO_VolumeVis | getVisualization () const |
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GEO_VolumeTypeInfo | getTypeInfo () const |
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void | setTypeInfo (GEO_VolumeTypeInfo info) |
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const GA_PrimitiveJSON * | getJSON () const override |
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serialize | getSerialize () const |
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template<typename T > |
serializeT< T > | getSerializeByType () const |
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CE_Grid * | getCEGrid (bool read, bool write) const |
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UT_SharedPtr< IMX_Layer > | getIMXLayer (bool read, bool write) const |
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void | flushCEWriteCaches () override |
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void | flushCECaches () override |
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void | stealCEBuffers (const GA_Primitive *src) override |
| Steal the underlying CE buffer from the source. More...
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void | setBorrowedIMXLayer (const UT_SharedPtr< IMX_Layer > &l) |
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bool | hasBorrowedIMXLayer () const |
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void | setBorrowedCEGrid (CE_Grid *grid) |
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bool | hasBorrowedCEGrid () const |
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bool | isFullyLoaded () const |
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bool | enlargeBoundingBox (UT_BoundingRect &b, const GA_Attribute *P) const override |
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bool | enlargeBoundingBox (UT_BoundingBox &b, const GA_Attribute *P) const override |
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bool | registerSharedLoadData (int dtype, GA_SharedDataHandlePtr data) override |
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bool | saveSharedLoadData (UT_JSONWriter &w, GA_SaveMap &save, GA_GeometryIndex *geo_index) const override |
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bool | getSharedVoxelKey (UT_WorkBuffer &key) const |
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GA_PrimCompat::TypeMask | getPrimitiveId () const override |
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void | copyAttributesAndGroups (const GEO_Primitive &src, bool copy_groups=true) |
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void | copyAttributesAndGroups (const GEO_Primitive &src, GA_AttributeRefMap &gah, bool copy_groups=true) |
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void | copyAttributesAndGroups (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler, bool copy_groups=true) |
| NOTE: The copying of groups only works if src is in the same detail. More...
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void | copyAttributeData (const GEO_Primitive &src) |
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void | copyAttributeData (const GEO_Primitive &src, GA_AttributeRefMap &gah) |
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void | copyAttributeData (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler) |
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void | copyAttributeValues (const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler) |
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void | copyGroupMembership (const GEO_Primitive &src) |
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virtual void | realToUnitPair (float ureal, float vreal, float &uunit, float &vunit) const |
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virtual void | unitToRealPair (float uunit, float vunit, float &ureal, float &vreal) const |
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bool | evaluateBaryCenter (GA_Offset result_vtx, GA_AttributeRefMap &map) const |
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bool | evaluatePoint (GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v=0, uint du=0, uint dv=0) const |
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int | evaluatePoint (UT_Vector4 &pos, float u, float v=0, unsigned du=0, unsigned dv=0) const |
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bool | evaluateInteriorPoint (GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v, fpreal w=0) const |
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int | evaluateInteriorPoint (UT_Vector4 &pos, fpreal u, fpreal v, fpreal w=0) const |
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virtual void | computeInteriorPointWeights (UT_Array< GA_Offset > &vtxlist, UT_Array< float > &weightlist, fpreal u, fpreal v, fpreal w) const |
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SYS_FORCE_INLINE GEO_Detail * | getParent () const |
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virtual bool | getVisibleBBox (UT_BoundingBox *bbox) const |
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bool | enlargeVisibleBoundingBox (UT_BoundingBox &b, const GA_Attribute *P) const override |
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virtual UT_Vector3D | baryCenterD () const |
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template<typename T > |
UT_Vector3T< T > | baryCenterT () const |
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virtual void | isolate () |
| Method to isolate a pasted surface. More...
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bool | hasEdge (const GA_Edge &edge) const override |
| Method to determine if a primitive has an edge (undirected). More...
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virtual bool | vertexApply (bool(*apply)(GA_Offset vtx, void *), void *data=0) const |
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GEO_Vertex | getVertexElement (GA_Size i) const |
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virtual GEO_MetaPrim * | castToMetaPrim () |
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virtual const GEO_MetaPrim * | castToMetaPrim () const |
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virtual int | parametricBBox (float u, float v, float *u0, float *u1, float *v0, float *v1) |
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virtual float | uvDist (float u1, float v1, float u2, float v2) const |
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int | bboxIntersectRay (const UT_Vector3 &rayorig, const UT_Vector3 &raydir, int maxtries=10, float tmax=1E17F, float *distance=0, UT_Vector3 *nml=0) const |
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virtual bool | isQuadric () const |
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virtual void | clip (UT_Vector3 normal, float distance=0, GA_PrimitiveGroup *clipgrp=NULL) |
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virtual int | intersectRay (const UT_Vector3 &o, const UT_Vector3 &d, float tmax=1E17F, float tol=1E-12F, float *distance=0, UT_Vector3 *pos=0, UT_Vector3 *nml=0, int accurate=0, float *u=0, float *v=0, int ignoretrim=1) const |
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virtual bool | hasGuideEdge (int edgeid, UT_Vector3 &a, UT_Vector3 &b) const |
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virtual bool | hasXsectPoint (int pointid, UT_Vector3 &p) const |
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fpreal | calcPerimeter () const override |
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virtual | ~GA_Primitive () |
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const char * | getTypeName () const |
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SYS_FORCE_INLINE GA_Detail & | getDetail () const |
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SYS_FORCE_INLINE GA_Offset | getMapOffset () const |
| Gets the offset of this primitive in the detail containing it. More...
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SYS_FORCE_INLINE GA_Index | getMapIndex () const |
| Gets the index of this primitive in the detail containing it. More...
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SYS_FORCE_INLINE const
GA_IndexMap & | getIndexMap () const |
| Gets the index map for primitives in the detail containing this primitive. More...
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GA_Index | getNum () const |
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void | swapOffsetValue (const GA_Defragment &defrag) |
| For defragmentation, we need to update the offset. More...
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bool | isPrimary () const |
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SYS_FORCE_INLINE const
GA_PrimitiveTypeId & | getTypeId () const |
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GA_PrimitiveFamilyMask | getFamilyMask () const |
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bool | isFamily (unsigned family_mask) const |
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bool | hasLocalTransform () const |
| Whether the primitive has a transform associated with it. More...
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virtual void | getLocalTransform4 (UT_Matrix4D &matrix) const |
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SYS_FORCE_INLINE GA_Size | getVertexCount () const |
| Return the number of vertices used by this primitive. More...
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SYS_FORCE_INLINE GA_Offset | getVertexOffset (GA_Size primvertexnum) const |
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SYS_FORCE_INLINE GA_Index | getVertexIndex (GA_Size primvertexnum) const |
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SYS_FORCE_INLINE GA_Offset | getPointOffset (GA_Size i) const |
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SYS_FORCE_INLINE void | setPointOffset (GA_Size i, GA_Offset ptoff) |
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SYS_FORCE_INLINE GA_Index | getPointIndex (GA_Size i) const |
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SYS_FORCE_INLINE UT_Vector3 | getPos3 (GA_Size i) const |
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SYS_FORCE_INLINE UT_Vector3D | getPos3D (GA_Size i) const |
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template<typename T > |
UT_Vector3T< T > | getPos3T (GA_Size i) const |
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SYS_FORCE_INLINE void | setPos3 (GA_Size i, const UT_Vector3 &pos) const |
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SYS_FORCE_INLINE void | setPos3 (GA_Size i, const UT_Vector3D &pos) const |
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SYS_FORCE_INLINE UT_Vector4 | getPos4 (GA_Size i) const |
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SYS_FORCE_INLINE UT_Vector4D | getPos4D (GA_Size i) const |
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SYS_FORCE_INLINE void | setPos4 (GA_Size i, const UT_Vector4 &pos) const |
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SYS_FORCE_INLINE void | setPos4 (GA_Size i, const UT_Vector4D &pos) const |
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GA_Range | getVertexRange (bool harden=false) const |
| Get a range of all the vertices accessed by the primitive. More...
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GA_Range | getPointRange (bool harden=false) const |
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bool | isPointUsed (GA_Offset ptoff) const |
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void | addPointRefToGroup (GA_PointGroup &grp) const |
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void | edgeApply (GA_EdgeApplyFunc apply, void *data=nullptr) const |
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void | edgeApplyIndex (GA_EdgeApplyIndexFunc apply, void *data=nullptr) const |
|
virtual void | iterateEdges (GA_IterateEdgesFunc apply_func) const |
|
virtual void | iterateEdgesByVertex (GA_IterateEdgesByVertexFunc apply_func) const |
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bool | findEdgePoints (GA_Offset ptoff0, GA_Offset ptoff1, GA_Size &vtx0, GA_Size &vtx1) const |
|
void | copyUnwiredForMerge (const GA_Primitive *src, const GA_MergeMap &map) |
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const GA_IntrinsicManager & | getIntrinsicManager () const |
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virtual void | getAdjacentBoundaryVertices (GA_Offset vtx, GA_Offset &prev_vtx, GA_Offset &next_vtx) const |
|
virtual bool | supportsHedge () const |
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virtual GA_Offset | releaseVertex (GA_Offset vtx) |
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virtual int | isVisible () const |
|
virtual unsigned | getNumSecondaryDetails () const |
| A primitive may support any number of secondary details. More...
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virtual const GA_Detail * | getSecondaryDetail (GA_Index i) const |
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virtual GA_Detail * | getSecondaryDetail (GA_Index i) |
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GA_Index | getNumSecondary (GA_Index detail) const |
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const GA_Primitive * | getSecondaryByIndex (GA_Index detail, GA_Index i) const |
|
GA_Primitive * | getSecondaryByIndex (GA_Index detail, GA_Index i) |
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const GA_Primitive * | getSecondaryByOffset (GA_Index detail, GA_Offset o) const |
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GA_Primitive * | getSecondaryByOffset (GA_Index detail, GA_Offset o) |
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SYS_FORCE_INLINE bool | isVertexListTrivial () const |
|
bool | isPointListTrivial () const |
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template<typename FUNCTOR > |
SYS_FORCE_INLINE void | forEachVertex (FUNCTOR &&functor) const |
|
template<typename FUNCTOR > |
SYS_FORCE_INLINE void | forEachPoint (FUNCTOR &&functor) const |
|
bool | vertexApply (bool(*apply)(GA_Offset vtx, void *), void *data=nullptr) const |
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GA_LocalIntrinsic | findIntrinsic (const UT_StringRef &nm) const |
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GA_LocalIntrinsic | findIntrinsic (GA_GlobalIntrinsic h) const |
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GA_GlobalIntrinsic | findGlobalIntrinsic (GA_LocalIntrinsic h) const |
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const char * | getIntrinsicName (GA_LocalIntrinsic h) const |
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GA_Size | getIntrinsicTupleSize (GA_LocalIntrinsic h) const |
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bool | getIntrinsicCollapseSingletons (GA_LocalIntrinsic h) const |
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GA_StorageClass | getIntrinsicStorage (GA_LocalIntrinsic h) const |
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bool | getIntrinsicReadOnly (GA_LocalIntrinsic h) const |
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const UT_Options * | getIntrinsicOptions (GA_LocalIntrinsic h) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, UT_String &val) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, UT_StringArray &val) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, UT_OptionsHolder &val) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, UT_Array< UT_OptionsHolder > &val) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, int64 *v, GA_Size size) const |
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GA_Size | getIntrinsic (GA_LocalIntrinsic h, fpreal64 *v, GA_Size sz) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, float &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, int &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector2 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector3 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector4 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix2 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix3 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix4 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, double &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, int64 &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector2D &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector3D &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Vector4D &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix2D &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix3D &v) const |
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bool | getIntrinsic (GA_LocalIntrinsic h, UT_Matrix4D &v) const |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const char *value) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const UT_StringArray &value) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const char **val, GA_Size s) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const UT_OptionsHolder &value) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const UT_Array< UT_OptionsHolder > &value) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const UT_OptionsHolder *value, GA_Size s) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const int64 val) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const fpreal64 val) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const int64 *val, GA_Size sz) |
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GA_Size | setIntrinsic (GA_LocalIntrinsic h, const fpreal64 *v, GA_Size sz) |
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