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New user-friendly Curve drawing tool with Bezier handles and automatic rounded corners. |
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New default material for Terrain visualizes 10 different layers instead of 3.
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The |
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New versions of the Improved interactivity in UV editing nodes. |
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Better support for GLTF transfer. The The |
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New
File Cache 2.0 is extremely useful in common workflows where you want to cache the input and from then on use the cache instead of cooking the input.
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Specify when SOP nodes cook or cache with the new low-level
Cache If SOP utility node. This allows you to perform SOP network optimizations based on geometry attribute data IDs.
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New
Remesh to Grid SOP.
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Attribute Adjust Color,
Attribute Adjust Dictionary,
Attribute Adjust Float,
Attribute Adjust Integer,
Attribute Adjust Vector,
Volume Adjust Fog,
Volume Noise Fog,
Volume Noise SDF,
Volume Noise Vector nodes.
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Improved
TopoTransfer SOP. Topotransfer no longer requires connected geometry. You can mask rigid areas, and see surface textures while editing.
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Improved
PolyExtrude.
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UV Edit now uses the viewer’s current UV attribute name.
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New
Circle Spline SOP.
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Many more SOPs are compile-able verbs.
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Improved speed and stability for selections.
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Better primitive snapping.
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Many bug fixes in viewer drawing and interaction.
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Match Axis now transforms attributes.
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Edge Collapse handles vertex attributes better.
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New
Attribute Fill node.
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New
Attribute Combine.
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Improved
Attribute Transfer.
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New
Volume Normalize Weights is useful for normalizing heightfield masks.
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Alembic support updated to 1.7.16. More tolerant of unexpected changes to Alembic archives on disk. New Alembic HOM extensions method to get child object hash. Improved naming for Alembic camera nodes. Handle archives with unknown node types. Many bug fixes.