Crowds Agents replaced by pins and deformed agents

   1613   0   1
User Avatar
Member
15 posts
Joined: July 2014
Offline
Hi,

I'm using Houdini Apprentice 16.5.323, and doing a simple populate crowds, agents appear like pins (img_1).

I tried doing step by step, using the walk mocap biped 3, and then the populate and simulate, and worked, then I added 2 more characters doing a run and a zombie walk, to the simulation and the result was that some agents were deformed like (img_2).

If I try to do the populate with 2 or 3 baked agent the result is like img_1, with pins replacing agents.

I did the test in my workstation (i7, 16G, Quadro K2000D) and in my laptop (i7, 16G, GTX1060 updated drivers), the above detailed explanation was on the workstation, I did the samen test in my laptop, and the result was always pins instead of agents!

Help please!!
Thanks
Edited by joaoalexdias - Jan. 27, 2018 21:05:35

Attachments:
crowd_issue 1.JPG (338.2 KB)
crowd_issue 2.JPG (194.5 KB)

  • Quick Links