Here you can see that the Cornea and eye moisture materials cause blackness in the eyes. When I set these materials opacity to 0 then the issue goes away but obviously I was these materials to give the proper glossy look to the eye.
I have read others having similar issues on this forum where the advice was to add fake caustics and change the surface priority. I have tinkered with these but with no luck. The following are my settings for cornea:
I also am just having general issues in knowing what corresponds to want regarding IRay and Mantra. For example Iray has multiple glossy and roughness options, so I figured this would be reflectivity in mantra but Iray also has reflectivity. I have looked over the mantra documentation but I am still confused and no doubt doing a bunch of things wrong. Below is a comparison of my arm setup in Mantra and IRay. I will attach my my scene file on a seperate post as it is too big currently.
Any help much appreciated.