Don't upgrade to NVIDIA driver 496.x- roll back if you did

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Hi ho! If you want to keep using Houdini on your machine, don't upgrade your nvidia driver to 496.13 or 496.49
If you did - roll back your driver to earlier than 495.
We've been working with NVIDIA on the display issues you will encounter with this driver but for now, don't upgrade to that version if you want to keep using Houdini as per normal.
Edited by chrism - Oct. 27, 2021 15:00:00
Chris McSpurren
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Hi Chris. Does this effect the studio drive as well? Nvidia Studio drive wants me to update to version 472.12 Release Date 09/20/2021

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Mark
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Mark Wallman
Hi Chris. Does this effect the studio drive as well? Nvidia Studio drive wants me to update to version 472.12 Release Date 09/20/2021

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Mark

Nope....That should be fine.
Chris McSpurren
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I confirm, the Nvidia' studio drivers works well.
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Went crazy for the past hour trying to figure it out.
I noticed that I have a viewport error.
I don't want to switch to the Studio Driver since I had issues in the past with it.

Attachments:
H Error.png (413.8 KB)

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Switched to Studio Driver and it's working fine.
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Hello,

Any news on this? Have the issue with Houdini and NVIDIA driver 496.13 been fixed in Houdini and/or the Nvidia driver?
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chrism
don't upgrade your nvidia driver to 496.13.

What about nvidia 470.74? Has there been any news regarding this?
Martin Winkler
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protozoan
chrism
don't upgrade your nvidia driver to 496.13.

What about nvidia 470.74? Has there been any news regarding this?

470 < 495
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jsmack
470 < 495

I fell for it! Probably because the last "unstable" feature cycle before the current production release was 46x.x on Linux and I misread it as 469 instead of 496.
Martin Winkler
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The 496.49 driver released on 10/26 is still breaks Houdini.
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I am having the same issues here, but how can I roll back my Nvidia driver from 496.13. to 495? is that help recover my Houdini Indie?

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Screenshot 2021-10-26 133330.png (1.7 MB)

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Cyril Conforti
I confirm, the Nvidia' studio drivers works well.
I fixed it, mine is Gefore RTX 2080, I reinstalled the studio driver named "472.39-desktop-win10-win11-64bit-international-nsd-dch-whql" it is running well.

Thanks everyone!
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i found that windows update my drivers auto-magical, there is option to stop this if you don't know this like me yesterday. Solution from tomshardware: To stop Windows from doing automatic driver updates, navigate to Control Panel > System & Security > System > Advanced System Settings > Hardware > Device Installation Settings. Then choose "No (your device might not work as expected)."
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The 496.x Studio Drivers do not work with the new curve tool rounded corner pucks. They can't be grabbed to adjust the roundness along with the other new interactive features of the curve tool.
Edited by ToddDurant - Oct. 31, 2021 08:55:43
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chrism
Hi ho! If you want to keep using Houdini on your machine, don't upgrade your nvidia driver to 496.13 or 496.49
If you did - roll back your driver to earlier than 495.
We've been working with NVIDIA on the display issues you will encounter with this driver but for now, don't upgrade to that version if you want to keep using Houdini as per normal.

Totally concur.
Nvidia Game Ready Driver of 496.xx does not work with Houdini, when driving RTX GeForce boards.
Use Studio Driver 472.XX, which works fine.

Game Ready Drivers 496 appear to prevent wireframe and proper OpenGL operation.
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anon_23891236
Went crazy for the past hour trying to figure it out.
I noticed that I have a viewport error.
I don't want to switch to the Studio Driver since I had issues in the past with it.
Sorry Good Sir. You don't have a choice. 496.XX (496.13, 496.32, 496.49) DO NOT work with Houdini. Wireframe overlay and bunch of other graphics related, do not work. You have to use Studio driver 472.39 I move on over to Linux.
Until Nvidia fixes GRD for Houdini, Studio Driver , on Win10 Pro, is what is required. Maybe another Win10 build, or migration to Win11 Pro 64 may fix it. I tend to be conservative and don't upgrade OS until others have reported issues, and MS issues patches.
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I have the 472 and it works fine.
but I have more problems that are not from NVIDIA.
If someone answers this topic, I will appreciate it.

"nodes errors in Houdini txt - env"
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I had issues with Houdini and 472,39 and had to rollback. now, C4D r25 viewport is going black or gray and blinking randomly. The answer appears to be upgrading drivers to 472.39 to resolve C4D viewport issues.

Hoping there will be a fix soon from Nvidia or SideFx. I have sacrificed two villagers which includes one that claims they're a virgin in hopes this will soon be fixed.
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Alfredo _ Brite Bone
I have the 472 and it works fine.
but I have more problems that are not from NVIDIA.
If someone answers this topic, I will appreciate it.

"nodes errors in Houdini txt - env"
This could be a simple Houdini.env type. Post your .env text. If you are inclined to share.

Or Escalate
Shotgun. Do a clean reinstall of Houdini. Totally clean it out. Delete all user prefs. Run a Registry cleaner. Then reinstall.
Regarding drivers. Remove Nvidia driver completely with this DisplayDriverUninstall DDU application. Reboot windows. If it boots into basic 640X480 safe VGA mode, this is good. Now install clean Nvidia driver 472.32 Studio Driver. DO NOT INSTALL 496.
Its good to do a deep root canal and aenema colon cleanse of Windows, once in a while. Just don't think about the disturbing visuals and concentrate on task at hand. Don't think of visuals!

Or go nuclear.
If its all still weird. WMD it! Wipe boot drive and do a clean reinstall of Windows and all drivers. Get professional help with this. Then reinstall Houdini.
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