Day 4 | Shape | Rough | Image

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Time to roughen things up. You can stay away from primitive shapes for a day.

Robert

PS - a reminder to not change your profile name during the contest. It makes it hard to count your entries properly.
Robert Magee
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Day4!

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Rock for a Houdini is like a donut for a blender.
*IDK what I will do on Monday though

Have a beautiful weekend everybody

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Day 4: Slot canyon

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day 04 - rough.
my entry for day 4 - for me something rough really shows its properties, if you show it in contrast to something smooth.

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THAT'S GOTTA HURT
Attempts at humour are fraught with danger : )


Edited by Mike_A - March 4, 2023 15:33:06

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Keep going!

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Day 4
Edited by Mykol - March 4, 2023 05:42:43

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day4 Rough

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Rough

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Day 4 - "Rough" - SOPs + Solaris + Karma XPU.

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Day 4 | Shape | Rough

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Day 04 Shape | Rough

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Day 4:

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Day 4 - Rough

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Mardini day 4 - Rough

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Day 4
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Rough

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Rough

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Houdini Pipeline Supervisor @ TAT Studio
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Day 04 - Rough.

I end up using a megascan rock asset and focused on the material.



Edited by MichaelHunault - March 4, 2023 11:56:13

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Rough_Workflow_001.jpg (1.7 MB)

Michael Hunault.

Vfx / Unreal Engine Freelancer.
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Rough 04

AMV - Beneath the roughness




Edited by Requson - March 4, 2023 11:39:54
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