Graphics card issue with Houdini 20 and terrain, heightfield
2021 9 3- coclea
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I am using a Nvidia Quadro K6000, I cannot run heightfields and heightfield_noises with Houdini 20. So I am using Houdini 19.5???
Claire
http://www.coclea.eu [coclea.eu]
http://www.coclea.eu [coclea.eu]
- coclea
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Graphics card problems disappeared with version 20: no explanation. I changed nothing on my computer or settings.
Claire
http://www.coclea.eu [coclea.eu]
http://www.coclea.eu [coclea.eu]
- coclea
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It is very unstable, I cannot see my heightfield anymore, I can just work with the mesh version I did from it. I used vdb to do mask. Could it be a reason for it? Except when doing flow, Heightfield are float arrays.
Claire
http://www.coclea.eu [coclea.eu]
http://www.coclea.eu [coclea.eu]
- johnmather
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- j00ey
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Hi
Is this a common issue? I can't find anything other than this thread on the subject.
I'm using an RTX 3090 with recommended drivers and all versions of H20 that I've tried have the same problem - heightfields are black and not useable - they compute fine in that if I convert to mesh I get what I'd expect but I can't see what I'm doing in the viewport. H19.5 is fine.
Anyone have any ideas?
Thanks for reading
Is this a common issue? I can't find anything other than this thread on the subject.
I'm using an RTX 3090 with recommended drivers and all versions of H20 that I've tried have the same problem - heightfields are black and not useable - they compute fine in that if I convert to mesh I get what I'd expect but I can't see what I'm doing in the viewport. H19.5 is fine.
Anyone have any ideas?
Thanks for reading
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