Hi, i'm new here
has someone have experrice about karma?
i can't set pyro to geo light , even pyro fire doesn't affect GI to another pyro ( like smoke ),as you can see in the picture, the light affects smoke but the fire doesn't.
i shoud say i used karma pyro material which sets pyro shader in geo light even i used render geometry setting in LOP for active geo light , but none of them worked.
Karma Gold . pyro geo light
1227 8 2- seyed Ali Hossein Izadi
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- Enivob
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- seyed Ali Hossein Izadi
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Enivobi can , but i was looking for feature like Geo Light in Mantra, because it doesn't need to extra process like convert pyro to mesh for getting it to geo light.
Couldn't you convert the pyro VDB to a mesh, use that as your geo light, but not render the geometry?
also i am wondered why they put ' karma material properties' in the karma pyro shader and they turned on ' treat as light source ' If it does not work at all.
- tamte
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it works for me out of the box in Karma CPU, so more or less equivalent to Mantra as you mentioned
for XPU treat as light property on volume geometry or material doesn't seem to have any effect, but you can increase Volume Limit to 1+ to at least get bruteforce GI on volumes
for XPU treat as light property on volume geometry or material doesn't seem to have any effect, but you can increase Volume Limit to 1+ to at least get bruteforce GI on volumes
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- AndyW
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- eguquan
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- AndyW
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- dlee
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Volume geometry lights aren't supported in XPU (https://www.sidefx.com/docs/houdini/solaris/karma_xpu.html [www.sidefx.com] see 'Lighting' section for more detail)
- NicTanghe
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