Run into problem with frame ranges.
It is same using strict frame range set for rendering or use frame range from stage as well...
If I setup frame range for rendering to be like 100-200, submit to deadline it will render fine if I save scene with that playbar range saved as well.
But IF I change playbar to like 1-50, and try to render that scene on deadline it will always render frame 50 on all machines, saving always on top of that instead of frame range set in deadline range and in rop as well.
I have to have either identical frame range saved in houdini scene or frame range that is covering all of the rop render frame range to render properly.
Makes sense?
It should always render frame range set in ROP no matter what frame range is set in playbar for the scene, right?
frame range issue when rendering on deadline
956 7 3- Mirko Jankovic
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- goldleaf
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- Mirko Jankovic
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Ok back on this one. I did report bug, did some more testing and it was working in new scenes. So I figured it was fine latest deadline and Houdini... But now I run into same thing again. So I recorded example just to see if I'm doing something wrong
https://www.youtube.com/watch?v=5ngPg2BfOLw&ab_channel=Baxuz [www.youtube.com]
https://www.youtube.com/watch?v=5ngPg2BfOLw&ab_channel=Baxuz [www.youtube.com]
- HristoVelev
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Sorry about that being unrelated, but how did you get your frames to create tasks? It's the problem here: https://www.sidefx.com/forum/topic/98071/ [www.sidefx.com]
Thanks!
Thanks!
- Mirko Jankovic
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- HristoVelev
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- Mirko Jankovic
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- HristoVelev
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