Hi guys!
I'm trying to mix a simple keyframe animation with a RBD, I tried using an active value and OBJ position node after the RBD Packet Object node (has the example on houdini help), and I can't set the OBJ position when activate the dynamics.
I also tried the Deactivate Objects tool from the shelf and the result is the same, the object position when the DOP is active its not correct (in this example I followed Peter Quint tutorial “Keyframe /DOP 1”)
If I set the the object position in the RBD packed object transform node it increments the position on the object level.
Any help?
Thanks!
Mixing Keyframe animation and simulations
1275 0 1- joaoalexdias
- Member
- 15 posts
- Joined: July 2014
- Offline
-
- Quick Links