COPs / Copernicus - constant recooking

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I'm doing some compositing in new COPs using the composite view and for some reason it is constantly recooking various nodes, making things so sluggish as to be unusable. Sometimes I'll be doing nothing at all and it will cook, other times I will select a node that's not connected to anything - not switch the display flag on, just select it - and it will cook various things.

It doesn't seem to do the same thing if I use the scene viewer but I need access to things like pixel inspect and diff etc...

Has anyone else come across this? New COPs does seem pretty great - I always loved old COPs but it was infuriatingly buggy - I wonder though if it's not ready to rely on yet...
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j00ey
Has anyone else come across this? New COPs does seem pretty great - I always loved old COPs but it was infuriatingly buggy - I wonder though if it's not ready to rely on yet...

I've only seen it occasionally not recook when it should.
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Yes I've seen that too
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