I have a multi shot set up and I want to use the same animated light but offset per shot and I cannot get the Time Shift LOP to do it, it is retiming the light but it's also retiming my camera... My settings are as in the attachment.
I believe checking "Cook input at specified time" will timeshift everything that's imported from other contexts, so if your camera is imported using sceneimport, it'll get time shifted too. You can try disabling that, or timeshift your lights in a branch that contains nothing else.
Thanks for that. I tried switching that off and nothing got retimed...
I've done it with context options for now as I was in a rush but I will try a separate branch next time. Seems odd to have a field to specify prims though. I assume I'm doing something wrong...