Problem with Time Shift LOP

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I have a multi shot set up and I want to use the same animated light but offset per shot and I cannot get the Time Shift LOP to do it, it is retiming the light but it's also retiming my camera... My settings are as in the attachment.

Have I got the wrong end of the stick..?
Edited by j00ey - July 25, 2024 12:44:36

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timeshiftLOP2.png (57.8 KB)

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I believe checking "Cook input at specified time" will timeshift everything that's imported from other contexts, so if your camera is imported using sceneimport, it'll get time shifted too. You can try disabling that, or timeshift your lights in a branch that contains nothing else.
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Thanks for that. I tried switching that off and nothing got retimed...

I've done it with context options for now as I was in a rush but I will try a separate branch next time. Seems odd to have a field to specify prims though. I assume I'm doing something wrong...
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Are your lights imported from your scene?
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No, it's a pair of lights created by karma physical sky. My cameras are scene imported though...
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Not sure then. Had the same problem but I stopped troubleshooting after a while and just made a separate branch, like I suggested, and that worked.
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Ok, well thanks for the input anyway. I will try that next time...
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