Andreas Glad

Partikel

About Me

Andreas has spent a third of his life as a VFX artist in the games industry working on games of all shapes and sizes. From gritty explosions in Battlefield 1 to whacky powerups in Disney Universe He recently realized that there is a despicable lack of educational material for realtime vfx so he deci...  more
INDUSTRY
Gamedev

Connect

LOCATION
Stockholm, Sweden
WEBSITE

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
Vertex Color Based Animation Basics
obj-image Beginner
VAT Paintsplat! // Houdini for Games
obj-image Beginner
Flowmaps! // Houdini for Games
obj-image Beginner
CurveSweeper // Intro to Houdini Engine // Houdini for Games
obj-image Beginner
Cloudscape! // Houdini for Games
obj-image Intermediate
Houdini VFX for Games

My Talks

obj-image HIVE
Volume to Mesh Workflows | Battlefield 1
obj-image HIVE
Realtime VFX Workflows

Recent Forum Posts

Day 1 | Elements: Earth July 1, 2020, 5:40 p.m.

I'm more used to making things show up in Frames per second, but this challenge could be a good chance to learn a bit more about the other side of rendering. Here's a piece of Earth!