In this one, you will learn how to create a mesh that is known by many names like, swooshes, soulercoasters, trailmeshes. In the tutorial, we'll build a tool (digital asset) that allows us to generate these meshes inside of Unreal Engine 4. If you're interested in trying Houdini Engine, this is a good starting point. I'll take you from an empty Houdini scene, to a finished mesh with an animated material with a whole load of awesome controls!



You can download the scene files used in this video here! It includes an annotated .hip file, all .uassets, texture (.png and .psd) and a Readme file. 

 Software Builds Used

Houdini 16
Unreal Engine 4.15
Photoshop CC 2017

COMMENTS

  • Eavenz 4 months, 3 weeks ago  | 

    Amazing tutorial, as usual, thanks! :)

  • Thunderbeast 3 months, 2 weeks ago  | 

    A great tut! As always, easy to watch and doesn't bore you with monotone content. Keep it up!

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