This video will show you how to use the motion vector ROP.  Then I will give a brief overview of the material setup in UE4. And then I'll go into some of the details regarding how we calculate a useful vector in texture space.

You can download the latest motion vector ROP from the development branch of our Game Development Toolset on GitHub.

For more info about motion vectors and creating a UE4 material check out Klemen Lozar's awesome tutorial - Frame Blending with Motion Vectors

COMMENTS

  • gaoshang1244 4 months, 1 week ago  | 

    NICE tur! How can do in houdini 15?

  • Landerb 1 month, 1 week ago  | 

    Hi mike, I followed this tutorial exactly and all i am getting is the entire frame of each image running up and to the left with no distortion. Any suggestions?

  • mikelyndon-sesi 1 month ago  | 

    Does the motion vector texture look correct?
    Have you turned on double apply motion vectors in the material instance?
    Does your number of Columns and Rows value in the material instance match your texture?

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