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This tutorial is a three part process:
- Scene setup-In this part we will setup the geometry, import it into solaris, and prepare the scene for rendering.
- Texture setup-Here we will dive into COPs and see how we can use COP nodes in conjunction with SOP nodes to create patterns
- Material setup-This is the final step where we will look at bringing in our COP textures into solaris to make our material.
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