Houdini 20.5 Copernicus

Copernicus for Nuke™ users

Differences between using Nuke and Copernicus.

On this page

Overview

This page is for users that are familiar with Nuke™ and want to accomplish similar tasks in Houdini using Copernicus.

Note

Copernicus images are always in 3D.

Display images side by side in a 2048 by 1024 output

Use the Contact Sheet COP node if you want to display images beside each other in a 2048 x 1024 resolution output. This node is similar to Nuke’s Contact Sheet node and an alternative to its Resize node.

Note

All images are centered at the origin in image space (-1 to 1) by default. When you use a 2048 x 1024 resolution output, the images also fit within that resolution. This means that your images overlap by default.

  1. Add a Contact Sheet COP in your node network.

  2. Wire the images as separate inputs into the Contact Sheet COP node. The images are output side by side.

  3. (Optional) Configure the Contact Sheet COP node to change the images' stacking orientation.

STMap node

Use the UV Sample node in Copernicus to perform a similar function as Nuke’s STMap node.

Copernicus

Basics

Next steps

  • Working with Copernicus nodes

    Provides next steps and workflows for how to use Copernicus nodes.

  • Slap comp

    Slap composite (slap comp) is a fast image manipulation you can use to view approximate and live results of a final composite.

  • OpenFX

    Describes what OpenFX is and how to use it in your network.

  • Hatching

    Describes how to use hatching in your Copernicus network.

  • Copernicus tips

    Useful tips and information while using COPs.

Advanced concepts

  • Normals

    Defines the normals that the Copernicus network uses.

  • Spaces

    Defines the spaces that the Copernicus network uses.