On this page |
Overview ¶
There are several MPM Configure examples available through the tab menu. These are similar to shelf tools that put down more complex networks of nodes for learning purposes. The basic MPM Configure example is a good starting point, as it is a simple setup that demonstrates how a typical node tree should be wired together. However, the following examples show more involved and interesting setups of the different material types.
MPM Configure Landslide ¶
An example illustrating a practical use of the “chunky” Soil material type. This example creates a cliff with some soil and grass sliding down the slope.
MPM Configure Pancakes ¶
An example illustrating a practical use of the “viscous” Honey material type. This example creates a stack of pancakes that’s drizzled in syrup (honey) and then cut.
MPM Configure Softbody ¶
An example illustrating a practical use of the “elastic” Rubber material type. This example turns the pig head test geometry, into a rubbery material.
MPM Configure Building Collapse ¶
An example illustrating a practical use of the Concrete material type. This example simulates a building being hit by a meteorite and collapsing.
MPM Configure Jello Party ¶
An example illustrating a practical use of the “elastic” Jello material type. This example shows jello cubes rolling and bouncing around.
MPM Configure Metal Tearing ¶
An example illustrating a practical use of the Metal material type. This example shows a sphere collider ripping through a metal sheet.
MPM Configure Rolling Snowball ¶
An example illustrating a practical use of the “chunky” Snow material type. This example shows a snowball rolling down a slope.
MPM Configure Sand Instances ¶
An example illustrating a practical use of the Sand material type. This example shows the Crag test geometry walking through a sandbox.
MPM Configure Spinning Tire ¶
An example illustrating a practical use of the “viscous” Mud material type. This example shows a tire spinning around in a mixture of water and mud. It is a good demonstration of two different source materials interacting together in a simulation.
MPM Configure Water Glass ¶
An example illustrating a practical use of the “liquid” Water material type. This example shows water being poured from one glass into another.