Boundaries are used to show the edges of polygon mesh islands, for either position or UV coordinates.
Values ¶
hou.boundaryDisplay.Off
The boundary is disabled.
hou.boundaryDisplay.View3D
The boundary is shown in 3D viewports only.
hou.boundaryDisplay.ViewUV
The boundary is shown in UV viewports only.
hou.boundaryDisplay.On
The boundary is shown in all viewports.