Values ¶
hou.glShadingType.WireBoundingBox
Objects displayed as wireframe bounding boxes.
hou.glShadingType.ShadedBoundingBox
Objects displayed as solid bounding boxes.
hou.glShadingType.Wire
Geometry displayed as regular wireframe.
hou.glShadingType.WireGhost
Geometry displayed as wireframe with occluded wires dimmed.
hou.glShadingType.HiddenLineGhost
Geometry displayed as wireframe with constant filled polygons.
hou.glShadingType.HiddenLineInvisible
Geometry displayed as wireframe hidden occluded wires.
hou.glShadingType.MatCap
Geometry displayed with a Material Capture texture (MatCap) which replaces the usual lighting and shading.
hou.glShadingType.MatCapWire
Geometry displayed with a Material Capture texture (MatCap) which replaces the usual lighting and shading, with outlined polygons.
hou.glShadingType.Flat
Geometry displayed as lit, but with flat shaded polygons.
hou.glShadingType.FlatWire
Geometry displayed as lit, but with flat shaded, outlined polygons.
hou.glShadingType.Smooth
Geometry displayed as shaded and lit.
hou.glShadingType.SmoothWire
Geometry displayed as shaded and lit with outlined polygons.