The stereoscopic viewport display modes available when viewing through a stereo camera rig.
Values ¶
hou.viewportStereoMode.Anaglyph
Anaglyph display of left/right as red/cyan.
hou.viewportStereoMode.HorizontalInterlace
Interlace left and right on alternating scanlines. Only useful for 3D monitors which support this.
hou.viewportStereoMode.HorizontalInterlaceReverse
Interlace left and right on alternating scanlines, swapping which scanlines are used for left and right.
hou.viewportStereoMode.QuadBufferGL
Use OpenGL quad buffer stereo, generally only available on professional cards.