easeout()
→ float
The tangent will be flat at the right end of the function, so it will slowly come to rest at the incoming value of the right keyframe.
This function is one of the special animation functions that use the current playbar time and information in the parameter’s keyframes, such as in and out values, tangents, acceleration, etc., to evaluate themselves. Because the information needed to evaluate these functions comes from the keyframes, these functions take few or no parameters.
Calling this function from outside a parameter’s expression will raise a hou.NotAvailable exception.
See also |