Used by FlipbookSettings.visibleTypes() to set the visible object types when doing a flipbook.
Values ¶
hou.flipbookObjectType.Visible
All object types that are currently visible will be rendered.
hou.flipbookObjectType.GeoOnly
Only geometry objects will be rendered, which excludes bone, muscle, null, camera, light, and blend objects.
hou.flipbookObjectType.GeoExcluded
All object types other than Geometry that are currently visible will be rendered.
hou.flipbookObjectType.AllObjects
All object types will be rendered, even if their type is not currently visible.