Houdini 20.5 Character KineFX

Transitioning from KineFX v18.5 to v19

On this page

In an effort to clarify and simplify the design of KineFX, we have replaced or changed the names of several KineFX nodes in Houdini v19.

This page lists all the changes that may impact you if you are using KineFX rigs or retargeting networks that were created in Houdini v18.5.

Renamed nodes

  • The Re-Orient Joints SOP node has been renamed to Orient Joints

  • The Reparent Joints SOP node has been renamed to Parent Joints.

  • The Full Body IK Configure Joints SOP node has been renamed to Configure Joints.

Deprecated nodes

KineFX

Overview

Preparing character elements

Rigging with APEX graphs

Building rig graphs with APEX Script

Rigging with rig components

Animating in the viewport

SOP-based animation

Deformation

Animation retargeting

Pre-H20

Panes

Appendix