Since | 20.5 |
This component updates an APEX rig to apply effects from the wrinkle deformer to the posed character. The parameters in this component can be overridden by the parameters of an existing Wrinkle Deformer SOP.
Parameters ¶
folderprefix
The prefix added to the names of the elements in the character folder structure that are used by this component.
bindcolliders
When turned on, uses a collider when applying wrinkles to the mesh.
portpattern
A pattern identifying the port in the rig that outputs the deformed character skin geometry. This is used as the Geometry to Deform input for the Wrinkle Deformer SOP. If no matching node is found, or if the field is empty, the deformer will use the output of the bonedeform node in the rig.
nodeprefix
The prefix added to the name of the subnet created by this component.
See also |