Since | 20.0 |
Parameters ¶
prefix
The prefix that is added to the name of the sop::bonedeform node.
Settings ¶
animatedskeleton
The skeleton that is deformed using a skel::SetPointTransforms node. This parameter is composed of the name of the skel::SetPointTransforms node and the port on the skel::SetPointTransforms node that connects to the sop::bonedeform node, for example, pointtransform.geo
.
restgeo
The name of the geometry (with the capture weights) to deform (the capture mesh).
restskeleton
The name of the skeleton that is used to deform the geometry with capture weights.
outputgeo
The name of the output geometry to display. This is usually the same as restgeo.
See also |