Since | 18.0 |
int usd_getbounds(<stage>stage, string primpath, string purpose, vector &min, vector &max)
int usd_getbounds(<stage>stage, string primpath, string purpose, float timecode, vector &min, vector &max)
int usd_getbounds(<stage>stage, string primpath, string purpose[], vector &min, vector &max)
int usd_getbounds(<stage>stage, string primpath, string purpose[], float timecode, vector &min, vector &max)
This function returns primitive’s axis-aligned bounding box. The point corresponding to the minimum corner of the bounding box will be returned in min, while the maximum will be in max. Always returns 1.
<stage>
When running in the context of a node (such as a wrangle LOP), this argument can be an integer representing the input number (starting at 0) to read the stage from. The integer is equivalent to the string form referencing a particular input, e.g., “opinput:0”.
You can also use this argument to refer to a USD file (e.g., “/path/to/file.usd”), or to another LOP node’s cooked stage using the op:
as the path prefix (e.g., “op:/stage/lop_node”).
primpath
The path to the primitive.
purpose
The primitive’s purpose for which to return the bounding box (e.g., “render”).
timecode
The USD time code at which to evaluate the attribute. A USD time code roughly corresponds to a frame in Houdini. If not given, the time code corresponding to the current frame is used.
Returns
Always 1.
Examples ¶
// Get the sphere's bounding box. vector min, max; usd_getbounds(0, "/src/sphere", "render", min, max);
See also | |
usd | |
usd_bbox | |
usd_transform |