int volumetypeid(<geometry>geometry, int primnum)
int volumetypeid(<geometry>geometry, string volumename)
<geometry>
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo
) to read from. When running inside Houdini, this can be an op:/path/to/sop
reference.
Returns
The integer typeid for the data stored in the volume or VDB. This will match the result of the VEX typeid() function with the same type.
Returns -1 if it isn’t a volume or VDB, or isn’t a VEX compatible type.
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