Houdini 20.5 Nodes APEX nodes

ch::EulerFilter

Applies an Euler filter on rotation channels.

On this page
Since 20.5

Applies an Euler filter on rotation channels to fix bad rotation interpolations that can occur when animating rotations using Euler angles over large angles, for example, when the rotation flips the wrong way between keyframes.

The channel* ports of this node are in-place ports, which means that the channels are updated without creating a copy.

Inputs

*channelx: ApexChannel Required

The rotation channel for the X axis.

*channely: ApexChannel Required

The rotation channel for the Y axis.

*channelz: ApexChannel Required

The rotation channel for the Z axis.

rOrd: Int

The rotation order to use for the filtering.

Outputs

*channelx: ApexChannel

The Euler-filtered rotation channel for the X axis.

*channely: ApexChannel

The Euler-filtered rotation channel for the Y axis.

*channelz: ApexChannel

The Euler-filtered rotation channel for the Z axis.

See also

APEX nodes