Houdini 20.5 Nodes APEX nodes

guide::UpdatePatternFromGuides

Creates string patterns from skeleton joint names or a string array.

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Since 20.5

Forms string patterns from the joint names of a skeleton geometry, or an array of strings.

The pattern ports of this node are in-place ports, which means that the pattern is updated without creating a copy.

Inputs

*pattern: String Required

The pattern to add to the output pattern.

geo: Geometry

The skeleton geometry whose joint names are used to create the pattern.

names: StringArray

A string array of names to convert to a pattern.

exclude: Bool

If set to True, excludes the geo joint names and string array names from the pattern.

patterntype: Int

If patterntype = 0, the result is in the format of a KineFX-compatible group string pattern, for example, “@name=joint_a @name=joint_b @name=joint_c”.

If patterntype = 1, the result is a regular string pattern, for example, “joint_a joint_b joint_c”.

Outputs

*pattern: String

The updated pattern.

See also

APEX nodes