Houdini 20.5 Nodes APEX nodes

geo::SetVertexAttribValue<T>

Sets a vertex attribute value on a geometry.

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Since 20.0

Sets the value of a given vertex attribute on a geometry.

The geo ports of this node are in-place ports, which means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry on which to set the attribute.

elemnum: Int

The vertex number to set the attribute value for.

attribname: String

The name of the attribute to set the value for. If there is no attribname attribute on the geometry, a new attribute is created.

value: Dict, Float, FloatArray, Int, IntArray, Matrix3, Matrix4, String, StringArray, Vector2, Vector3, Vector4

The value of the attribute to set.

Outputs

*geo: Geometry

The updated geo input with the attribute value modified.

success: Bool

Returns True if the operation is successful.

See also

APEX nodes