Houdini 20.5 Nodes APEX nodes

geo::Merge

Merges the points and primitives from other geometry objects into this geometry.

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Since 20.0

The points and primitives from a variadic input of geometry, src, are appended to geo's points and primitives.

The geo ports of this node are in-place ports, which means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to merge additional geometry into.

src: VariadicArg<Geometry>

A variadic input of geometry objects to merge into the input geo.

Outputs

*geo: Geometry

The geo input with the src geometry objects merged in.

See also

APEX nodes