Houdini 20.5 Nodes APEX nodes

skel::AddJoint

Creates a new KineFX point on a geometry.

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Since 20.0

The geo ports of this node are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry on which to create the new point.

name: String

The name attribute value of the new point.

xform: Matrix4

The world transform of the new point. On the geometry, this is represented as a Matrix3 transform attribute and a Vector3 P attribute.

scaleinheritance: Int

The scale inheritance value of the new point. See the Compute Transform SOP for more details on scale inheritance.

color: Vector3

The color of the new point.

Outputs

*geo: Geometry

The geo input with the new point.

ptnum: Int

The point number of the new point.

See also

APEX nodes