Houdini 20.5 Nodes APEX nodes

guide::UpdateShapesFromGuides

Sets shape data on TransformObjects.

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Since 20.5

The Attach Joint Geometry SOP is used to attach geometry to skeleton joints. guide::UpdateShapesFromGuides fetches the geometry that is attached to the joints, sets the geometry as a control shape for the TransformObject associated with the joint, and stores the shapes in the controlshapelibrary folder in the character folder structure. controlshapelibrary stores all the TransformObjects' custom shapes.

The graph and character ports of this node are in-place ports, which means that the graph and character geometry are updated without creating a copy.

Inputs

*graph: ApexGraphHandle Required

The graph that contains the TransformObject shapes to update.

*character: Geometry Required

The top-level character folder in the character folder structure.

geo: Geometry

The skeleton with the shapes attached to its joints.

Outputs

*graph: ApexGraphHandle

The graph with the updated shapes.

*character: Geometry

The updated character folder structure with the new controlshapelibrary folder.

See also

APEX nodes