Houdini 20.5 Nodes APEX nodes

sim::SetGeometry

Modifies the geometry subdata for a simulation object or relationship.

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Since 20.0

The engine ports of this node are in-place ports. This means that the simulation engine is updated without creating a copy.

Inputs

*engine: ApexSimEngine Required

The simulation engine to modify.

rootdata: ApexSimRootDataId

The unique ID of an object or relationship in the simulation.

dataname: String

The name of the geometry subdata. This may contain slashes to refer to nested subdata. If not specified, this defaults to Geometry. The SIM_GeometryCopy subdata is created if necessary.

geo: Geometry

The new geometry to assign to the subdata.

Outputs

*engine: ApexSimEngine

The modified simulation engine.

See also

APEX nodes