Houdini 20.5 Nodes Copernicus nodes

SDF Blend Copernicus node

Combines two Mono SDF layers.

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This node provides a way to combine two signed distance fields to create a more complex shape.

Parameters

Mode

Controls the operation to combine the two signed distance fields.

Union

Creates a new solid shape which encloses the combined shape(s) of the two inputs.

Intersect

Creates a new solid shape which encloses any shared shape(s) between the two inputs.

Subtract

Removes from the first input the shape(s) based on the second input.

Difference

Removes the shared shape(s) of the two inputs.

Fillet

Controls how to join the input shapes at the intersection points.

None

No fillet operation is applied.

Smooth

The intersection points between the shapes will be smoothed.

Round

Similar to the smooth, but it uses a quarter-circle to join the two shapes smoothly.

Chamfer

The intersection points between the shapes will make a 45-degree chamfered edge.

Smooth

Controls the amount of smoothing applied where the two input shapes join together.

Round

Controls the amount of rounding applied where the two input shapes join together.

Chamfer

Controls the amount of chamfer applied where the two input shapes join together.

Re-Normalize

When turned on, the signed distance field is re-calculated after the blend. This is needed as some operations do not preserve the correct field values.

Inputs

sdfA

The first SDF Mono layer to combine.

sdfB

The second SDF Mono layer to combine.

Outputs

sdf

The combined SDF Mono layer.

See also

Copernicus nodes