Houdini 20.5 Nodes Copernicus nodes

Ramp Copernicus node

Generates linear and radial ramps.

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This node generates a variety of linear and radial ramps, for which you can set keyframes. You can use any number of points to define the ramp. The Ramp type parameter shapes the gradient, and you can use the other parameters to further configure that gradient (for example, how the gradient repeats).

The Ramp Mono COP adds a ramp node that’s default is a floating point ramp, where Signature is set to Mono. The Ramp RGB COP adds a ramp node that’s default is a color ramp, where Signature is set to RGB. For example, use a Ramp Mono COP for masks and a Ramp RGB COP when color is required.

See Ramp parameters for more information about how to use ramp parameters.

Tip

If you want to recolor a mono image, use the Mono To RGB COP.

Parameters

Signature

The layer type that the ramp generates.

See Signatures for more information.

Type

The type of ramp to generate.

Horizontal

A linear type ramp with horizontal points.

Vertical

A linear type ramp with vertical points.

Radial

A circular ramp with points that radially extend as a line from the center (for example, like a sunbeam).

Concentric

A circular ramp with points as circles at varying distances from the center (for example, like a ripple effect).

Number of Cycles

The number of cycles to repeat the ramp pattern.

Phase

The phase to offset the start of the ramp pattern. A value of 0 means the beginning of the ramp pattern is based on the first point.

Outside Range

The behavior of the ramp beyond its start and end points, which the Ramp parameter determines.

Clamp at End

Clamp the ramp at the start and end points.

Repeat

Repeat the ramp pattern from the start to the end points.

Mirror

Reflect the ramp pattern so it repeats backwards from the end to the start points.

Center

When Ramp is set to Radial or Concentric, this is the center point of the ramp.

Rotation

When Ramp is set to Horizontal or Vertical, this is the rotation (in degrees) of the linear ramp.

Ramp

An RGB or mono ramp. An RGB ramp varies color along the length of the ramp, creating a gradient. A mono ramp varies a single value, creating a curve.

See Ramp parameters for more information.

Point No.

The number of the selected point.

Position

The position of the selected point in the ramp.

Color

The color of the selected point.

See Using a ramp parameter for more information about how to open the color ramp’s color editor.

Value

The value of the selected point.

Interpolation

Sets the interpolation of the ramp on a point-by-point basis, which controls how Houdini fills in the values between the selected point and the next point. Instead of this method, it’s recommended that you set the Interpolation for all points (see Ramp parameters).

Inputs

size_ref

A representative layer that determines the size of the output image and controls the metadata.

pos

An optional UV layer with a value that’s used instead of the pixel’s image coordinates for the ramp.

ramp

An optional per-pixel ramp amount for the ramp that overrides the Ramp parameter.

Outputs

ramp

The ramp output.

Copernicus nodes