Houdini 20.5 Nodes Copernicus nodes

Camera Import Copernicus node

Creates a layer in a camera’s space.

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This node creates an output layer that matches the given camera’s view. This can be used as a reference for the Match Camera COP to move layers into the camera’s view or by the Rasterize Geometry COP to render geometry in the view of the camera.

Cameras have their own clipping range that’s used by default, but you can turn on the Near and Far parameters to override these camera values.

Tip

To import a camera from LOPs, you must change from the Solaris network to the Object network. Add a LOP Import Camera node in the Object network and set LOP Path to the path of the LOP camera you want to import. Add a Camera Import node in your COP network and set Camera to the path of the LOP Import Camera. You can now use the LOP camera in your COP network.

Parameters

Signature

The layer type that the source accepts.

See Signatures for more information.

Camera

The object camera to put this layer in the view of.

Near

The near clipping plane for the layer.

Far

The far clipping plane for the layer.

Outputs

camera_ref

A zero layer positioned to match the camera’s view.

See also

Copernicus nodes