Houdini 20.5 Nodes Copernicus nodes

Geometry to Layer Copernicus node

Converts a 2D volume into a layer.

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This operation converts a 2D volume inside a geometry into a layer. The 2D volume must be the first primitive in the geometry. It must also match the signature type.

Parameters

Signature

The generated layer type. This must match the type of the volume or conversion will fail.

Note

This does not collate volume triples, such as Cd.r, Cd.g, and Cd.b. A Volume Vector Join SOP may be required pre-collate.

See Signatures for more information.

Precision

Overrides the output’s precision, which is often the same precision as the input volume, to set a specific precision.

8

Set the precision to 8 bits. This is only possible with integer volumes and ID layers.

16

Set the precision to 16 bits.

32

Set the precision to 32 bits.

Inputs

geometry

The geometry to convert a volume into a layer. The layer must be the first volume in the geometry.

Outputs

layer

A layer of the selected type consisting of the volume converted.

Examples

HeightfieldManipulation Example for Geometry to Layer Copernicus node

Demonstrates how to import a height field into Copernicus. Also shows how to touch up the heightfield and create an ambient occlusion mask for it before bringing it back into SOPs.

See also

Copernicus nodes