Houdini 20.5 Nodes Copernicus nodes

Geometry to Layer Copernicus node

Converts a 2D volume into a layer.

On this page

This node converts a 2D volume that’s inside a geometry into a layer. The Signature parameter controls the type of the output layer and must match the volume’s type.

Note

The 2D volume must be the first primitive in the geometry.

Parameters

Signature

The layer type to output. This must match the type of the volume, otherwise the conversion fails.

Note

This doesn’t collate volume triples (such as Cd.r, Cd.g, and Cd.b), so you may need a Volume Vector Join SOP before collating.

See Signatures for more information.

Precision

Overrides the output’s precision, which is often the same precision as the input volume, with a set precision.

8

Set the precision to 8-bits.

Note

This option is only possible with integer volumes and ID layers.

16

Set the precision to 16-bits.

32

Set the precision to 32-bits.

Inputs

geometry

A geometry with a volume you want to convert into a layer. The layer must be the first volume in the geometry.

Outputs

layer

The specified layer type consisting of the converted volume.

Examples

HeightfieldManipulation Example for Geometry to Layer Copernicus node

Demonstrates how to import a height field into Copernicus. Also shows how to touch up the heightfield and create an ambient occlusion mask for it before bringing it back into SOPs.

See also

Copernicus nodes