Houdini 20.5 Nodes Geometry nodes

Visualize Rig geometry node

Visualizes the transformations and parenting of a SOP skeleton.

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Since 18.5

This node provides a simple geometry representation of the input skeleton’s point transformations and hierarchy. The first output is a pass-through of the input geometry, and the second output has the visualization (for flipbooks or rendering).

Parameters

Display

The display options in the viewport.

Rig Visualization

Shows the visualization in the viewport.

Output

Shows the first output geometry (the input skeleton) in the viewport.

Joint Axis Style

The style of the axis display.

Gnomon

A simple gnomon guide.

Hats

A flattened cone per-axis that may be more visible in certain situations.

Show Parent to Child

When turned on, displays a guide for each edge in the input geometry pointing from parent to child.

Override Joint Color

When turned on, sets the color of the joints in the visualization.

Override Link Color

When turned on, sets the color of the primitives in the visualization.

Use Lighting

When turned on, sets the visualization to ignore the scene lighting.

Ignore Joint Scale

When turned on, uses polar decomposition on the joints' transform attribute in the visualization. This effectively sets all the joint scales to be equal to one unit.

Joint Scale

The scale of the guides.

Initialize Scale From Root

Runs a heuristic to set the Joint Scale parameter based on the root joint’s scale and the size of the skeleton’s bounding box. This can be useful when working with imported skeletons that may have had their units converted.

Inputs

Skeleton

The SOP skeleton hierarchy to visualize.

Outputs

Skeleton

Pass-through of the input geometry.

Visualization

The created visualization as its own geometry.

See also

Geometry nodes