Houdini 20.5 Nodes Geometry nodes

Labs Biome Attributes to Terrain 1.0 geometry node

Assign the base biome attributes onto the terrain

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This nodes takes the default attributes and/or the dictionary attribute biome_definition of the second input and transfers them to the terrain depending on the biome regions of the third input.

Parameters

Visualize

Display

Input: The terrain mask input in the node.

Temperature: A remapped preview of the temperature attribute on the terrain.

Precipitation: A remapped preview of the precipitation attribute on the terrain.

Soil: A preview of the soil attribute on the terrain.

Biome Color: A preview of the color attribute on the terrain.

Auto Remap

Use Real-World Range: Show a remapped preview of the Display following real-world preset values.

Auto Normalize Range: Show a normalized preview of the Display following the minimum and maximum volume values.

Manual Range: Show a remapped preview of the Display following Min and Max values.

AUTOREMAP

Compute Range

Click to fill in the Min and Max parameters with the current minimum and maximum values in the input layer.

Min

The lowest value in the input to map from.

Max

The highest value in the input to map from.

Parameters

Default Attributes

Color

Color that is applied to the visualizer.

Temperature

Average annual temperature (in °C) of this biome.

Precipitation

Average annual precipitation (in mm) of this biome.

Output

HeightField Layers

Temperature

Name of temperature mask.

Precipitation

Name of precipitation mask.

Soil

Name of soil mask.

Biome ID

Name of biome ID mask.

Biome Color R

Name of the red channel of the biome color mask.

Biome Color G

Name of the green channel of the biome color mask.

Biome Color B

Name of the blue channel of the biome color mask.

Biome Average Height

Name of average height mask.

Locals

See also

Geometry nodes