Houdini 20.5 Nodes Geometry nodes

Labs Substance Material geometry node

Loads a Substance Archive and assigns it as a material

The Substance Material sop is a wrapper around the substance archive cop, which loads all the common image planes and assigns them as maps in the PBR shader called Principledshader. The tool also promotes all parameters present in the loaded archive, so you can tweak them while looking at your material assigned in the viewport.

Geometry nodes