Houdini 20.5 Nodes Geometry nodes

Labs Disc Generator 1.0 geometry node

Create a polygon disc with uvs

Since 19.0

The disc generator wraps up some common functionality for generating discs for realtime vfx. You can quickly set the inner and outer radius, and modify the profile to shape the disc for multiple use cases. UVs are automatically laid out and adjusted with override controls.

Parameters

Inner Radius

Defines the radius of the inner circle for the disc.

Outer Radius

Defines the radius of the outer circle for the disc.

Sides

Determines the number of sides the disc will have.

Segments

Determines the number of polygon segments from the inner edge to the outer edge of the disc.

Arc Start

Determines the starting point of the arc in degrees. That applies to the axis that is perpendicular to the plane the disc is oriented.

Arc End

Determines the ending point of the arc in degrees. That applies to the axis that is perpendicular to the plane the disc is oriented.

Orientation

Orientation of the shape.

Translate

Location of the center of the shape.

Inner Height

Determines the height of the inner circle. That applies to the axis that is perpendicular to the plane the disc is oriented.

Outer Height

Determines the height of the outer circle. That applies to the axis that is perpendicular to the plane the disc is oriented.

Enable Ramp

Uses a multiplier and a ramp to change the height profile of the disc.

Ramp Multiplier

Multiplies the effect of the curve ramp that is being used.

Curve Ramp

Applies the ramp to modify the height profile of the disc.

Add UVs

Generates UVs for the fill of the disc.

Geometry nodes